993 B
993 B
Cub3d (by Quinten & Willem)
TODO
- Config Parsing: support inclusion of sprites in the format (-{type: c, s} {identifier} {path})
- Map Parsing: Keep in mind the possible addition of sprites / collectibles
- Gameplay: Allow sprites to be collected (stopping them from being rendered)
- Rendering: Allow for either floor/ceiling textures or colors.
- Gameplay: Implement doors/exits
- UX: Allow user to capture moues and use it for looking. Also allow capture release.
- UX: Title / end screen
- Map Design: Design a map for captivating gameplay.
- Map Parsing: When unidentified character appears, seg fault does too
- Map Parsing: Able to run the game with no player
Gameplay
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Your on surveillance and you need
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External functions
- open
- close
- read
- write
- printf
- malloc
- free
- perror
- strerror
- exit
- gettimeofday
- All functions of the math library