Commit Graph

129 Commits

Author SHA1 Message Date
Quinten
62f20996d0 Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
Quinten Mennen
22e67c1ff4 norm work 2025-06-05 19:46:15 +02:00
Quinten Mennen
09b9237927 play time stat 2025-06-05 17:13:40 +02:00
whaffman
d2a12a548c end screen 2025-06-05 16:54:05 +02:00
Quinten Mennen
50c0da1f78 did some reorganization and added a map 2025-06-04 21:49:56 +02:00
Quinten Mennen
19204122d7 we need the door sprite though 2025-06-04 19:47:40 +02:00
Quinten Mennen
505bd42bb3 testing 2025-06-04 19:41:29 +02:00
Quinten Mennen
ff649d01cc a lot of doors are opening rn 2025-06-04 18:43:28 +02:00
whaffman
483dca8711 audio assets and scratch and mouse 2025-06-04 17:51:45 +02:00
Quinten Mennen
849d5c2cf7 so it's a game now 2025-06-03 22:22:04 +02:00
Quinten Mennen
df57505ad3 reorganization and red flash 2025-06-03 15:52:24 +02:00
Quinten Mennen
c05d73f3a5 reorganization and red flash 2025-06-03 15:51:50 +02:00
Quinten Mennen
27550d497d merge 2025-06-03 14:59:06 +02:00
whaffman
6231545044 NORM 2025-06-03 14:54:24 +02:00
whaffman
09fa9aa66f invalid test maps OK! 2025-05-29 13:08:04 +02:00
whaffman
c40c3bb9d6 no segfault by not enclosed map etc 2025-05-29 12:07:23 +02:00
whaffman
d8b93222c0 enemy collisions 2025-05-29 11:47:51 +02:00
Willem Haffmans
d8bef01b32 FLASH 2025-05-29 09:53:10 +02:00
Willem Haffmans
fb1e7979d9 enemies on config 2025-05-28 23:00:35 +02:00
Willem Haffmans
ede0cd6f68 Merge remote-tracking branch 'origin/quinten' into willem 2025-05-28 18:49:42 +02:00
Quinten Mennen
b6edfa9f22 mushroooom 2025-05-28 17:50:50 +02:00
Quinten Mennen
4d623fd7a0 long creepy hallway 2025-05-28 17:49:16 +02:00
Quinten Mennen
5d47d033c3 monsters 2025-05-28 17:45:49 +02:00
Quinten Mennen
20b0c461b0 refactor to sprite type 2025-05-28 17:15:22 +02:00
Quinten Mennen
e3ae7b1092 add sprite types 2025-05-28 17:08:10 +02:00
Quinten Mennen
c252a9bed1 added an enemy 2025-05-28 17:01:09 +02:00
Quinten Mennen
10d8544c61 text depth for menu items 2025-05-28 15:21:44 +02:00
Quinten Mennen
dc8abaa9ab now mostly norminette compliant 2025-05-28 15:05:57 +02:00
Quinten Mennen
8521bfa7e4 feat: menu items and action callbacks 2025-05-28 14:23:42 +02:00
whaffman
9c72e54ac3 Merge remote-tracking branch 'origin/quinten' into willem 2025-05-28 13:57:11 +02:00
whaffman
e36144ba0c extra invalid maps 2025-05-28 13:54:30 +02:00
Quinten Mennen
6cb74c3b78 feat (menus) 2025-05-27 20:46:00 +02:00
whaffman
6dfe563257 tests 2025-05-27 20:07:37 +02:00
Quinten Mennen
b98400db00 feat (Game): game menu start 2025-05-27 16:32:27 +02:00
whaffman
b626712e51 sprites etc 2025-05-27 15:36:25 +02:00
Willem Haffmans
354d882ae7 score 2025-05-25 22:19:36 +02:00
Willem Haffmans
9375fc9a0e ? 2025-05-25 20:50:19 +02:00
Willem Haffmans
3fb87843c1 ? 2025-05-25 20:49:57 +02:00
Willem Haffmans
ed57e220be nieuwe parsing 2025-05-25 20:49:42 +02:00
Willem Haffmans
6a26998064 some mem stuff 2025-05-25 10:52:02 +02:00
whaffman
98bced2a5e shadert, battery en record light 2025-05-23 17:30:04 +02:00
whaffman
6c34f24462 camera dgradatie perongeluk niet bij de vorige commit? 2025-05-23 16:06:13 +02:00
whaffman
f75aeb58d8 ft_strtok to libft 2025-05-23 15:51:37 +02:00
whaffman
180e5f9c8d basic parsing + colectable sprites and camera degradation 2025-05-23 15:46:30 +02:00
whaffman
3faa63104d visted view 2025-05-22 18:53:23 +02:00
Quinten Mennen
5a17615729 shaderss 2025-05-22 18:39:22 +02:00
Quinten Mennen
3bfe34eee0 visiting tiles 2025-05-22 14:49:11 +02:00
Willem Haffmans
f8019acf7d unity build 2025-05-20 21:30:18 +02:00
Willem Haffmans
f2c6b09af8 minor changes 2025-05-18 13:10:21 +02:00
whaffman
ba2f5a05d8 animations! 2025-05-16 15:02:43 +02:00