Commit Graph

  • a06b7889da sprites duhhh Quinten Mennen 2025-05-08 15:59:54 +0200
  • 51de10fd34 camera overlay Quinten Mennen 2025-05-08 12:09:43 +0200
  • 0a5355b13f Merge branch 'willem_extra' into willem Quinten Mennen 2025-05-08 12:08:06 +0200
  • 35aa1d57c3 headbob en hud Quinten Mennen 2025-05-08 12:06:44 +0200
  • 73c0fc7694 overlay whaffman 2025-05-07 15:21:00 +0200
  • 25d2322b40 shitload of norm errors and double player detection whaffman 2025-05-07 11:53:10 +0200
  • 0a25f91436 player steps Quinten Mennen 2025-05-06 19:49:48 +0200
  • 5433bdde72 awesome Quinten Mennen 2025-05-06 19:13:23 +0200
  • a54f811a93 floor and ceilingtexture Quinten Mennen 2025-05-06 19:03:21 +0200
  • b0a0cfe722 we got textures Quinten Mennen 2025-05-06 18:18:33 +0200
  • 06156e5436 refactor: floats to doubles Quinten Mennen 2025-05-06 15:23:53 +0200
  • 15c47e36ac some norm and background whaffman 2025-05-06 14:45:46 +0200
  • fba7312770 minimap on different image, fix dda bug Willem Haffmans 2025-05-04 17:03:40 +0200
  • 540e9acf63 first draw Willem Haffmans 2025-05-04 13:45:48 +0200
  • 5a5d2cff5b oeps Willem Haffmans 2025-05-02 20:29:47 +0200
  • 14094ec232 DDA on a roll Willem Haffmans 2025-05-02 20:29:20 +0200
  • 7ba83f1772 first DDA scratch Willem Haffmans 2025-05-02 17:01:15 +0200
  • 8ba694a25a rot camera vector Willem Haffmans 2025-05-02 17:01:05 +0200
  • dbd8d2c217 t_vec2_int Willem Haffmans 2025-05-02 17:00:44 +0200
  • 11aae23890 should be qoutes around not system includes Willem Haffmans 2025-05-02 17:00:26 +0200
  • 1b307d24e2 refactoring player pos etc whaffman 2025-04-25 15:24:02 +0200
  • 31e735d141 setting whaffman 2025-04-25 10:46:57 +0200
  • 2974f7a9b2 vec_math whaffman 2025-04-25 10:46:34 +0200
  • e866d3f702 unwrap loop in find_player_or_empty whaffman 2025-04-24 18:04:07 +0200
  • 39fea719bf valid_arguments whaffman 2025-04-24 11:40:35 +0200
  • d763c08626 split map.c whaffman 2025-04-23 12:30:11 +0200
  • ac6309ad1f Merge remote-tracking branch 'origin/quinten' into willem whaffman 2025-04-23 12:00:58 +0200
  • 4ae761f6a0 premerge commit whaffman 2025-04-23 11:53:50 +0200
  • 55da3d92ed refactor: refactored initialization Quinten Mennen 2025-04-22 17:28:26 +0200
  • 93216e6f76 Merge remote-tracking branch 'origin/quinten' into willem whaffman 2025-04-22 15:43:38 +0200
  • 840accea52 feat: setup camera plane Quinten 2025-04-22 15:28:07 +0200
  • 5bac9125d6 refactor: delta time as an argument Quinten 2025-04-22 15:26:01 +0200
  • 89e0ef21c9 player: direction vector Quinten 2025-04-22 15:23:02 +0200
  • 1252edf661 player: fix includes Quinten 2025-04-22 14:45:09 +0200
  • cde704228f player, collision: split it up Quinten 2025-04-22 14:44:15 +0200
  • 8cd885f6f8 player: sliding collisions Quinten 2025-04-22 14:39:51 +0200
  • 74b7eb17ee map: removed unused variable j Quinten 2025-04-22 14:20:10 +0200
  • 567fda00fb ftsplit eruit en parse in losse files whaffman 2025-04-22 13:42:51 +0200
  • 8ff1559ee1 jajaj whaffman 2025-04-20 15:15:07 +0200
  • 8f9347d2e7 parser er in gefrutseld whaffman 2025-04-20 14:02:23 +0200
  • df46797def parsewipper whaffman 2025-04-19 15:53:14 +0200
  • ed4695dca4 Parse WIP whaffman 2025-04-18 16:18:24 +0200
  • 433c3b7d89 fixed minimap orientation and directions of movement whaffman 2025-04-18 16:17:58 +0200
  • b796451fad Merge remote-tracking branch 'origin/master' into willem whaffman 2025-04-18 11:07:04 +0200
  • 17e3d56ddb temp map whaffman 2025-04-18 10:53:35 +0200
  • 0b8f71e680 tile size constant to make it clearer Quinten Mennen 2025-04-17 20:15:13 +0200
  • 5db6f3e138 Organizational stuff Quinten Mennen 2025-04-17 20:10:07 +0200
  • 5d19de8673 don't draw lines out of bounds Quinten Mennen 2025-04-17 20:04:51 +0200
  • 03223ca561 get key up for single keypresses Quinten Mennen 2025-04-17 20:01:34 +0200
  • 25a9dac4dd move according to delta time Quinten Mennen 2025-04-17 19:59:09 +0200
  • 0ee3b0ae0d movement is SOO SMOOTH now Quinten Mennen 2025-04-17 19:52:52 +0200
  • 5bceacaba8 free and create map Quinten Mennen 2025-04-17 19:25:40 +0200
  • 2ebf2a6e12 render player and angle Quinten Mennen 2025-04-17 18:10:57 +0200
  • 061d583b3f we can move and rotate Quinten Mennen 2025-04-15 19:51:22 +0200
  • 1665a2d8e6 added some base for the player and init Quinten Mennen 2025-04-15 19:42:39 +0200
  • 0bfb9a46cd refactored the error handling a bit Quinten Mennen 2025-04-15 18:52:47 +0200
  • 81f38daf23 feat (window): close window on esc Quinten Mennen 2025-04-15 18:05:02 +0200
  • 7e1bfc245c another color Quinten Mennen 2025-04-15 17:50:36 +0200
  • 1c1ee35ca0 basic structure Quinten Mennen 2025-04-15 17:29:54 +0200
  • 2350a85f9a chore (ignore): update gitignore Quinten Mennen 2025-04-15 17:24:47 +0200
  • cbeb143cfa initial q commit Quinten Mennen 2025-04-15 12:54:55 +0200
  • 0a089e04f8 basics whaffman 2025-04-14 14:27:56 +0200
  • 18d72cf261 add modules whaffman 2025-04-14 14:27:40 +0200
  • 3fb4003ebb initial commit whaffman 2025-04-14 13:11:03 +0200