whaffman
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c87ff10b57
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Refactor header files for consistency and clarity; update function signatures in parser.h and player.h
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2025-06-10 19:33:05 +02:00 |
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Quinten
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62f20996d0
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Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance.
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2025-06-10 14:46:38 +02:00 |
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Quinten Mennen
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ff649d01cc
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a lot of doors are opening rn
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2025-06-04 18:43:28 +02:00 |
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whaffman
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6231545044
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NORM
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2025-06-03 14:54:24 +02:00 |
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Quinten Mennen
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3bfe34eee0
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visiting tiles
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2025-05-22 14:49:11 +02:00 |
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whaffman
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ba2f5a05d8
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animations!
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2025-05-16 15:02:43 +02:00 |
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Willem Haffmans
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74633b0a97
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NORM
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2025-05-14 21:25:45 +02:00 |
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Willem Haffmans
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08edfa99a6
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norm render wall render floor dda
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2025-05-14 19:56:29 +02:00 |
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whaffman
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3cd371182f
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norm and compiler flags
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2025-05-14 16:14:27 +02:00 |
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whaffman
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d4319f0789
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minimap first
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2025-05-11 13:23:50 +02:00 |
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Quinten Mennen
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a06b7889da
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sprites duhhh
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2025-05-08 15:59:54 +02:00 |
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Willem Haffmans
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540e9acf63
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first draw
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2025-05-04 13:45:48 +02:00 |
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Quinten Mennen
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5db6f3e138
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Organizational stuff
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2025-04-17 20:10:07 +02:00 |
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Quinten Mennen
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5bceacaba8
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free and create map
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2025-04-17 19:25:40 +02:00 |
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Quinten Mennen
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2ebf2a6e12
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render player and angle
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2025-04-17 18:10:57 +02:00 |
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Quinten Mennen
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1665a2d8e6
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added some base for the player and init
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2025-04-15 19:42:39 +02:00 |
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Quinten Mennen
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1c1ee35ca0
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basic structure
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2025-04-15 17:29:54 +02:00 |
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