Commit Graph

20 Commits

Author SHA1 Message Date
Quinten Mennen
06156e5436 refactor: floats to doubles 2025-05-06 15:23:53 +02:00
whaffman
15c47e36ac some norm and background 2025-05-06 14:45:46 +02:00
Willem Haffmans
fba7312770 minimap on different image, fix dda bug 2025-05-04 17:03:40 +02:00
Willem Haffmans
540e9acf63 first draw 2025-05-04 13:45:48 +02:00
Willem Haffmans
8ba694a25a rot camera vector 2025-05-02 17:01:05 +02:00
whaffman
1b307d24e2 refactoring player pos etc 2025-04-25 15:24:02 +02:00
Quinten
840accea52 feat: setup camera plane 2025-04-22 15:28:07 +02:00
Quinten
5bac9125d6 refactor: delta time as an argument 2025-04-22 15:26:01 +02:00
Quinten
89e0ef21c9 player: direction vector 2025-04-22 15:23:02 +02:00
Quinten
1252edf661 player: fix includes 2025-04-22 14:45:09 +02:00
Quinten
cde704228f player, collision: split it up 2025-04-22 14:44:15 +02:00
Quinten
8cd885f6f8 player: sliding collisions 2025-04-22 14:39:51 +02:00
whaffman
433c3b7d89 fixed minimap orientation and directions of movement 2025-04-18 16:17:58 +02:00
Quinten Mennen
5d19de8673 don't draw lines out of bounds 2025-04-17 20:04:51 +02:00
Quinten Mennen
25a9dac4dd move according to delta time 2025-04-17 19:59:09 +02:00
Quinten Mennen
0ee3b0ae0d movement is SOO SMOOTH now 2025-04-17 19:52:52 +02:00
Quinten Mennen
5bceacaba8 free and create map 2025-04-17 19:25:40 +02:00
Quinten Mennen
2ebf2a6e12 render player and angle 2025-04-17 18:10:57 +02:00
Quinten Mennen
061d583b3f we can move and rotate 2025-04-15 19:51:22 +02:00
Quinten Mennen
1665a2d8e6 added some base for the player and init 2025-04-15 19:42:39 +02:00