cub3d/src/player.c
2025-04-15 19:42:39 +02:00

36 lines
1.3 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* player.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/04/15 18:53:19 by qmennen #+# #+# */
/* Updated: 2025/04/15 19:11:48 by qmennen ### ########.fr */
/* */
/* ************************************************************************** */
#include "player.h"
#include "types.h"
int player_create(t_game **game)
{
t_player *player;
player = malloc(sizeof(t_player));
if (!player)
return (FAILURE);
player->pos.x = 20.f;
player->pos.y = 20.f;
player->angle = 0.f;
player->speed = 10.f;
player->fov = 90.f;
(*game)->player = player;
return (SUCCESS);
}
void player_render(t_screen *screen, t_player *player)
{
mlx_put_pixel(screen->img, (int) player->pos.x, (int) player->pos.y, 0xFFFFFFFF);
}