cub3d/inc/render.h
2025-05-08 15:59:54 +02:00

28 lines
1.4 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* render.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/04/15 16:28:16 by qmennen #+# #+# */
/* Updated: 2025/05/08 14:50:38 by qmennen ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef RENDER_H
# define RENDER_H
# include "cub3d.h"
int render_check_bounds(t_screen *screen, t_vec2 *point);
void render_line(t_screen *screen, t_vec2 start, t_vec2 end, unsigned int color);
void render_circle(t_screen *screen, t_vec2 point, int radius, unsigned int color);
void render_clear(t_screen *screen);
void render_entities(t_game *game);
void render_map(t_screen *screen, t_map *map);
void cast_rays(t_game *game);
void render_sprites(t_render* render, t_game *game);
#endif