cub3d/src/engine/shader/shader_init.c
2025-06-12 17:10:10 +02:00

25 lines
1.1 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* shader_init.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/05/08 18:27:59 by qmennen #+# #+# */
/* Updated: 2025/06/12 13:42:50 by qmennen ### ########.fr */
/* */
/* ************************************************************************** */
#include "cub3d.h"
int shader_init(void)
{
vert_shader = shader_read_glsl("./assets/shaders/vert.glsl");
if (!vert_shader)
return (FAILURE);
frag_shader = shader_read_glsl("./assets/shaders/frag.glsl");
if (!frag_shader)
return (FAILURE);
return (SUCCESS);
}