Commit Graph

14 Commits

Author SHA1 Message Date
whaffman
555f2dc00c Refactor game and parser files for improved memory management and code clarity, and Error if D is used but texture not set 2025-06-10 19:32:55 +02:00
Quinten
3c4b3803c9 Norm work:
Refactor code for improved readability and maintainability, including function signature updates, new utility functions for score handling, and removal of unused error handling code.
2025-06-10 15:48:59 +02:00
Quinten
62f20996d0 Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
Quinten Mennen
e3ae7b1092 add sprite types 2025-05-28 17:08:10 +02:00
Quinten Mennen
dc8abaa9ab now mostly norminette compliant 2025-05-28 15:05:57 +02:00
Willem Haffmans
ed57e220be nieuwe parsing 2025-05-25 20:49:42 +02:00
Quinten Mennen
3bfe34eee0 visiting tiles 2025-05-22 14:49:11 +02:00
whaffman
caca8f69ba update player struct 2025-05-15 13:20:17 +02:00
whaffman
25d2322b40 shitload of norm errors and double player detection 2025-05-07 11:53:10 +02:00
Quinten Mennen
06156e5436 refactor: floats to doubles 2025-05-06 15:23:53 +02:00
Willem Haffmans
fba7312770 minimap on different image, fix dda bug 2025-05-04 17:03:40 +02:00
Willem Haffmans
8ba694a25a rot camera vector 2025-05-02 17:01:05 +02:00
whaffman
1b307d24e2 refactoring player pos etc 2025-04-25 15:24:02 +02:00
whaffman
567fda00fb ftsplit eruit en parse in losse files 2025-04-22 13:42:51 +02:00