Quinten Mennen
2254b2f74d
Merge branch 'master' into audio-version
2025-06-11 20:36:00 +02:00
Quinten Mennen
7dbf9657ad
fix attack damage
2025-06-11 20:35:30 +02:00
Quinten Mennen
810b89e814
Merge branch 'master' into audio-version
2025-06-11 20:26:19 +02:00
Quinten Mennen
300b867ef7
battery fun
2025-06-11 20:24:32 +02:00
Quinten Mennen
f60fb4c1b6
now: with audio
2025-06-11 19:20:51 +02:00
Quinten Mennen
939866b7ce
Update launch configuration, enhance shader functionality, and modify game mechanics
2025-06-11 17:46:33 +02:00
whaffman
d337a5bd1a
Update error messages for map validation and config handling; improve code clarity
2025-06-10 20:45:07 +02:00
whaffman
b965b9e5f5
Add battery management constants and update related calculations
2025-06-10 19:39:52 +02:00
whaffman
c87ff10b57
Refactor header files for consistency and clarity; update function signatures in parser.h and player.h
2025-06-10 19:33:05 +02:00
Quinten
3c4b3803c9
Norm work:
...
Refactor code for improved readability and maintainability, including function signature updates, new utility functions for score handling, and removal of unused error handling code.
2025-06-10 15:48:59 +02:00
Quinten
62f20996d0
Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance.
2025-06-10 14:46:38 +02:00
Quinten Mennen
505bd42bb3
testing
2025-06-04 19:41:29 +02:00
Quinten Mennen
849d5c2cf7
so it's a game now
2025-06-03 22:22:04 +02:00
Quinten Mennen
df57505ad3
reorganization and red flash
2025-06-03 15:52:24 +02:00
Quinten Mennen
5d47d033c3
monsters
2025-05-28 17:45:49 +02:00
Quinten Mennen
6cb74c3b78
feat (menus)
2025-05-27 20:46:00 +02:00
Quinten Mennen
b98400db00
feat (Game): game menu start
2025-05-27 16:32:27 +02:00
whaffman
180e5f9c8d
basic parsing + colectable sprites and camera degradation
2025-05-23 15:46:30 +02:00
Quinten Mennen
3bfe34eee0
visiting tiles
2025-05-22 14:49:11 +02:00
whaffman
ba2f5a05d8
animations!
2025-05-16 15:02:43 +02:00
whaffman
3cd371182f
norm and compiler flags
2025-05-14 16:14:27 +02:00
whaffman
c36db1ef4b
norm WIP
2025-05-12 12:56:12 +02:00
whaffman
d4319f0789
minimap first
2025-05-11 13:23:50 +02:00
Quinten Mennen
5433bdde72
awesome
2025-05-06 19:13:23 +02:00
Quinten Mennen
a54f811a93
floor and ceilingtexture
2025-05-06 19:03:21 +02:00
Quinten Mennen
b0a0cfe722
we got textures
2025-05-06 18:18:33 +02:00
Willem Haffmans
fba7312770
minimap on different image, fix dda bug
2025-05-04 17:03:40 +02:00
Willem Haffmans
540e9acf63
first draw
2025-05-04 13:45:48 +02:00
Willem Haffmans
11aae23890
should be qoutes around not system includes
2025-05-02 17:00:26 +02:00
whaffman
1b307d24e2
refactoring player pos etc
2025-04-25 15:24:02 +02:00
Quinten Mennen
55da3d92ed
refactor: refactored initialization
2025-04-22 17:28:26 +02:00
Quinten
cde704228f
player, collision: split it up
2025-04-22 14:44:15 +02:00
whaffman
df46797def
parsewipper
2025-04-19 15:53:14 +02:00
Quinten Mennen
0b8f71e680
tile size constant to make it clearer
2025-04-17 20:15:13 +02:00
Quinten Mennen
5db6f3e138
Organizational stuff
2025-04-17 20:10:07 +02:00
Quinten Mennen
0ee3b0ae0d
movement is SOO SMOOTH now
2025-04-17 19:52:52 +02:00
Quinten Mennen
5bceacaba8
free and create map
2025-04-17 19:25:40 +02:00
Quinten Mennen
2ebf2a6e12
render player and angle
2025-04-17 18:10:57 +02:00
Quinten Mennen
1665a2d8e6
added some base for the player and init
2025-04-15 19:42:39 +02:00
Quinten Mennen
81f38daf23
feat (window): close window on esc
2025-04-15 18:05:02 +02:00
Quinten Mennen
1c1ee35ca0
basic structure
2025-04-15 17:29:54 +02:00
Quinten Mennen
cbeb143cfa
initial q commit
2025-04-15 12:54:55 +02:00