Commit Graph

22 Commits

Author SHA1 Message Date
Quinten Mennen
939866b7ce Update launch configuration, enhance shader functionality, and modify game mechanics 2025-06-11 17:46:33 +02:00
Quinten Mennen
19204122d7 we need the door sprite though 2025-06-04 19:47:40 +02:00
Quinten Mennen
505bd42bb3 testing 2025-06-04 19:41:29 +02:00
Quinten Mennen
ff649d01cc a lot of doors are opening rn 2025-06-04 18:43:28 +02:00
Quinten Mennen
c05d73f3a5 reorganization and red flash 2025-06-03 15:51:50 +02:00
Quinten Mennen
27550d497d merge 2025-06-03 14:59:06 +02:00
Willem Haffmans
fb1e7979d9 enemies on config 2025-05-28 23:00:35 +02:00
Quinten Mennen
c252a9bed1 added an enemy 2025-05-28 17:01:09 +02:00
whaffman
b626712e51 sprites etc 2025-05-27 15:36:25 +02:00
Willem Haffmans
ed57e220be nieuwe parsing 2025-05-25 20:49:42 +02:00
whaffman
180e5f9c8d basic parsing + colectable sprites and camera degradation 2025-05-23 15:46:30 +02:00
whaffman
d4319f0789 minimap first 2025-05-11 13:23:50 +02:00
whaffman
25d2322b40 shitload of norm errors and double player detection 2025-05-07 11:53:10 +02:00
Quinten Mennen
a54f811a93 floor and ceilingtexture 2025-05-06 19:03:21 +02:00
Quinten Mennen
b0a0cfe722 we got textures 2025-05-06 18:18:33 +02:00
whaffman
15c47e36ac some norm and background 2025-05-06 14:45:46 +02:00
Willem Haffmans
fba7312770 minimap on different image, fix dda bug 2025-05-04 17:03:40 +02:00
whaffman
e866d3f702 unwrap loop in find_player_or_empty 2025-04-24 18:04:07 +02:00
whaffman
d763c08626 split map.c 2025-04-23 12:30:11 +02:00
whaffman
4ae761f6a0 premerge commit 2025-04-23 11:53:50 +02:00
whaffman
567fda00fb ftsplit eruit en parse in losse files 2025-04-22 13:42:51 +02:00
whaffman
df46797def parsewipper 2025-04-19 15:53:14 +02:00