webserv/tests/socket/test_socket.cpp

52 lines
1.3 KiB
C++

#include <webserv/socket/ServerSocket.hpp>
#include <gtest/gtest.h>
/**
* @file test_socket.cpp
* @brief Unit tests for Socket class
*/
class SocketTest : public ::testing::Test
{
protected:
void SetUp() override
{
// Setup code if needed
}
void TearDown() override
{
// Cleanup code if needed
}
};
TEST_F(SocketTest, DefaultConstructor)
{
ServerSocket socket;
// Socket should be created successfully
// We can't test much without actually creating network resources
SUCCEED();
}
TEST_F(SocketTest, ConstructorWithFd)
{
// Socket constructor with invalid fd throws an exception
EXPECT_THROW(ServerSocket socket(-1), std::runtime_error);
}
TEST_F(SocketTest, MoveConstructor)
{
// Since Socket(-1) throws, we need a different approach for testing move semantics
// Let's test that a valid Socket can be moved (we'll skip actual fd creation)
SUCCEED(); // Placeholder - move semantics testing requires valid socket
}
TEST_F(SocketTest, MoveAssignment)
{
// Similar to move constructor, this needs valid sockets to test properly
SUCCEED(); // Placeholder - move semantics testing requires valid socket
}
// Note: More comprehensive socket tests would require actual network setup
// and might be better suited for integration tests rather than unit tests