#ifndef ENVIROMENT_H # define ENVIROMENT_H typedef struct s_enviroment { char *name; char *value; struct s_enviroment *next; } t_enviroment; void add_enviroment(t_enviroment **enviroment, char *name, char *value); void print_enviroment(t_enviroment *enviroment); char *get_enviroment(t_enviroment *enviroment, char *name); void free_enviroment(t_enviroment *enviroment); #endif