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allowed.h
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basic structure
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2025-04-15 17:29:54 +02:00 |
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collision.h
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refactor: floats to doubles
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2025-05-06 15:23:53 +02:00 |
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cub3d.h
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minimap first
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2025-05-11 13:23:50 +02:00 |
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errors.h
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refactored the error handling a bit
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2025-04-15 18:52:47 +02:00 |
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hooks.h
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movement is SOO SMOOTH now
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2025-04-17 19:52:52 +02:00 |
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keyboard.h
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get key up for single keypresses
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2025-04-17 20:01:34 +02:00 |
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map.h
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refactoring player pos etc
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2025-04-25 15:24:02 +02:00 |
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parser.h
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refactoring player pos etc
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2025-04-25 15:24:02 +02:00 |
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player.h
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refactor: floats to doubles
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2025-05-06 15:23:53 +02:00 |
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render.h
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minimap first
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2025-05-11 13:23:50 +02:00 |
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screen.h
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refactor: refactored initialization
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2025-04-22 17:28:26 +02:00 |
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texture.h
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we got textures
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2025-05-06 18:18:33 +02:00 |
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types.h
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minimap first
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2025-05-11 13:23:50 +02:00 |
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vec_math.h
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refactor: floats to doubles
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2025-05-06 15:23:53 +02:00 |