cub3d/src
2025-06-10 20:45:07 +02:00
..
game Refactor memory management in game_free and game_manager_destroy; 2025-06-10 20:24:26 +02:00
manager Refactor memory management in game_free and game_manager_destroy; 2025-06-10 20:24:26 +02:00
math norm and compiler flags 2025-05-14 16:14:27 +02:00
menu Merge remote-tracking branch 'origin/quinten' into willem 2025-06-10 16:21:13 +02:00
monster Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
parser Update error messages for map validation and config handling; improve code clarity 2025-06-10 20:45:07 +02:00
render Norm work: 2025-06-10 15:48:59 +02:00
shader Norm work: 2025-06-10 15:48:59 +02:00
texture shadert, battery en record light 2025-05-23 17:30:04 +02:00
util Norm work: 2025-06-10 15:48:59 +02:00
main.c Refactor game and parser files for improved memory management and code clarity, and Error if D is used but texture not set 2025-06-10 19:32:55 +02:00
screen.c Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00