cub3d/inc
2025-06-10 14:46:38 +02:00
..
allowed.h norm and compiler flags 2025-05-14 16:14:27 +02:00
collision.h norm work 2025-06-05 19:46:15 +02:00
cub3d.h Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
errors.h norm and compiler flags 2025-05-14 16:14:27 +02:00
game_manager.h testing 2025-06-04 19:41:29 +02:00
game_menu.h Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
game.h so it's a game now 2025-06-03 22:22:04 +02:00
hooks.h audio assets and scratch and mouse 2025-06-04 17:51:45 +02:00
keyboard.h get key up for single keypresses 2025-04-17 20:01:34 +02:00
monster.h monsters 2025-05-28 17:45:49 +02:00
parser.h reorganization and red flash 2025-06-03 15:52:24 +02:00
player.h a lot of doors are opening rn 2025-06-04 18:43:28 +02:00
render.h Refactor code to improve consistency and readability by changing variable types to unsigned int where appropriate, updating shader initialization function signature, and adjusting function calls accordingly. Update comments and versioning in multiple files for clarity and maintenance. 2025-06-10 14:46:38 +02:00
screen.h so it's a game now 2025-06-03 22:22:04 +02:00
texture.h we got textures 2025-05-06 18:18:33 +02:00
types.h play time stat 2025-06-05 17:13:40 +02:00
vec_math.h norm and compiler flags 2025-05-14 16:14:27 +02:00