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allowed.h
|
basic structure
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2025-04-15 17:29:54 +02:00 |
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collision.h
|
player, collision: split it up
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2025-04-22 14:44:15 +02:00 |
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cub3d.h
|
should be qoutes around not system includes
|
2025-05-02 17:00:26 +02:00 |
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errors.h
|
refactored the error handling a bit
|
2025-04-15 18:52:47 +02:00 |
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hooks.h
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movement is SOO SMOOTH now
|
2025-04-17 19:52:52 +02:00 |
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keyboard.h
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get key up for single keypresses
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2025-04-17 20:01:34 +02:00 |
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map.h
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refactoring player pos etc
|
2025-04-25 15:24:02 +02:00 |
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parser.h
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refactoring player pos etc
|
2025-04-25 15:24:02 +02:00 |
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player.h
|
refactor: delta time as an argument
|
2025-04-22 15:26:01 +02:00 |
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render.h
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Organizational stuff
|
2025-04-17 20:10:07 +02:00 |
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screen.h
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refactor: refactored initialization
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2025-04-22 17:28:26 +02:00 |
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types.h
|
DDA on a roll
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2025-05-02 20:29:20 +02:00 |
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vec_math.h
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vec_math
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2025-04-25 10:46:34 +02:00 |