54 lines
1.9 KiB
C
54 lines
1.9 KiB
C
/* ************************************************************************** */
|
|
/* */
|
|
/* :::::::: */
|
|
/* texutre_load.c :+: :+: */
|
|
/* +:+ */
|
|
/* By: qmennen <qmennen@student.codam.nl> +#+ */
|
|
/* +#+ */
|
|
/* Created: 2025/05/06 15:45:58 by qmennen #+# #+# */
|
|
/* Updated: 2025/05/07 11:49:37 by whaffman ######## odam.nl */
|
|
/* */
|
|
/* ************************************************************************** */
|
|
|
|
#include "texture.h"
|
|
|
|
void texture_delete(t_game *game)
|
|
{
|
|
int i;
|
|
|
|
i = 0;
|
|
while (i < 4)
|
|
{
|
|
if (game->map->textures[i])
|
|
mlx_delete_texture(game->map->textures[i]);
|
|
i++;
|
|
}
|
|
if (game->map->texture_floor)
|
|
{
|
|
mlx_delete_texture(game->map->texture_floor);
|
|
game->map->texture_floor = NULL;
|
|
}
|
|
if (game->map->texture_ceiling)
|
|
{
|
|
mlx_delete_texture(game->map->texture_ceiling);
|
|
game->map->texture_ceiling = NULL;
|
|
}
|
|
}
|
|
|
|
int texture_load(t_game *game)
|
|
{
|
|
game->map->textures[SIDE_NORTH] = mlx_load_png(game->map->NO_texture);
|
|
game->map->textures[SIDE_EAST] = mlx_load_png(game->map->EA_texture);
|
|
game->map->textures[SIDE_SOUTH] = mlx_load_png(game->map->SO_texture);
|
|
game->map->textures[SIDE_WEST] = mlx_load_png(game->map->WE_texture);
|
|
game->map->texture_floor = mlx_load_png("./assets/floor.png");
|
|
game->map->texture_ceiling = mlx_load_png("./assets/ceiling64x64.png");
|
|
if (!game->map->textures[SIDE_NORTH] || !game->map->textures[SIDE_EAST]
|
|
|| !game->map->textures[SIDE_SOUTH] || !game->map->textures[SIDE_WEST])
|
|
{
|
|
texture_delete(game);
|
|
return (FAILURE);
|
|
}
|
|
return (SUCCESS);
|
|
}
|