/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* game.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: qmennen +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/04/15 15:46:16 by qmennen #+# #+# */ /* Updated: 2025/06/12 14:01:38 by qmennen ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef GAME_H # define GAME_H # include "cub3d.h" int game_create(t_game **game); void game_loop(void *param); void game_free(t_game *game); void game_terminate(t_game *game); void free_game(t_game **game); void print_scores(t_game *game); void game_run(t_game *game); void hud_update_battery(t_game *game); void hud_draw_record(t_game *game); void handle_flash(t_sprite *sprite, t_game *game); void hud_draw_battery(mlx_image_t *img, float battery); #endif