/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* collision.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: qmennen +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/04/22 14:40:47 by qmennen #+# #+# */ /* Updated: 2025/06/05 18:49:10 by qmennen ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef COLLISION_H # define COLLISION_H # include "cub3d.h" int collision_horizontal(t_map *map, t_player *player, double xa); int collision_vertical(t_map *map, t_player *player, double ya); int collision_sprite(t_game *game, double xa, double ya); #endif