/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* shaders.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: qmennen +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/06/12 13:28:42 by qmennen #+# #+# */ /* Updated: 2025/06/12 13:40:35 by qmennen ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef SHADERS_H # define SHADERS_H # include "cub3d.h" # include "glad.h" # include "MLX42_Int.h" int shader_init(void); int shader_load_uniforms(t_game **game); void shader_set_uniforms(t_game *game); const char *shader_read_glsl(const char *target); #endif