parsewipper
This commit is contained in:
parent
ed4695dca4
commit
df46797def
2
.vscode/launch.json
vendored
2
.vscode/launch.json
vendored
@ -6,7 +6,7 @@
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/debug/cub3D", // Replace with your executable path
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"args": [],
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"args": ["test.cub"],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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6
Makefile
6
Makefile
@ -6,7 +6,7 @@
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# By: qmennen <qmennen@student.codam.nl> +#+ #
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# +#+ #
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# Created: 2024/10/15 11:48:46 by whaffman #+# #+# #
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# Updated: 2025/04/18 10:53:00 by whaffman ######## odam.nl #
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# Updated: 2025/04/19 14:50:25 by whaffman ######## odam.nl #
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# #
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# **************************************************************************** #
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@ -50,6 +50,8 @@ debug_CFLAGS = -Wall -Werror -Werror -g3 -DDEBUG -DDBG='fprintf(stderr, RED "DEB
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asan_CFLAGS = -Wall -Werror -Werror -fsanitize=address,leak,undefined -g3
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tsan_CFLAGS = -Wall -Werror -Werror -fsanitize=thread -g3
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RUN_ARGS=test.cub
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# Targets for each build configuration
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define BUILD_TARGETS
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$(1)_OBJ_PATH = $(BUILD_PATH)/$(1)/obj
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@ -63,7 +65,7 @@ $(1): $(BUILD_PATH)/$(1)/$(NAME)
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.PHONY: run_$(1)
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run_$(1): $(1)
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$$(info $$(bold)$$(green)Running $(1)$$(reset))
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./$(BUILD_PATH)/$(1)/$(NAME)
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./$(BUILD_PATH)/$(1)/$(NAME) $(RUN_ARGS)
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$(BUILD_PATH)/$(1)/$(NAME): $(LIBFT) $(MLX42) $$($(1)_OBJECTS) Makefile
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$$(info $$(bold)$$(green)Linking $(1) config$$(reset))
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13
inc/cub3d.h
13
inc/cub3d.h
@ -1,12 +1,12 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* cub3d.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* :::::::: */
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/* cub3d.h :+: :+: */
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/* +:+ */
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/* By: qmennen <qmennen@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/15 12:22:29 by qmennen #+# #+# */
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/* Updated: 2025/04/17 20:13:46 by qmennen ### ########.fr */
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/* Updated: 2025/04/19 14:46:34 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -45,5 +45,6 @@
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# include "hooks.h"
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# include "render.h"
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# include "player.h"
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# include "parser.h"
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#endif
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29
inc/parser.h
Normal file
29
inc/parser.h
Normal file
@ -0,0 +1,29 @@
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/* ************************************************************************** */
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/* */
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/* :::::::: */
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/* parser.h :+: :+: */
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/* +:+ */
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/* By: whaffman <whaffman@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/19 14:41:55 by whaffman #+# #+# */
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/* Updated: 2025/04/19 14:46:21 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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#ifndef PARSER_H
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# define PARSER_H
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# include "cub3d.h"
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# include "libft.h"
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ssize_t get_file_size(const char *filename);
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char *read_map_file(const char *filename);
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int is_map_line(const char *line);
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unsigned int parse_color(const char *color_str);
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int parse_config_line(const char *line, t_map *map);
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int map_width(char **lines);
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int parse_tile(char c);
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int parse_map(char **lines, t_map *map);
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int parse_file(char *buffer, t_map *map);
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void print_map(t_map *map);
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#endif
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80
src/main.c
80
src/main.c
@ -6,37 +6,65 @@
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/* By: qmennen <qmennen@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/15 16:01:29 by qmennen #+# #+# */
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/* Updated: 2025/04/18 11:58:31 by whaffman ######## odam.nl */
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/* Updated: 2025/04/19 14:47:19 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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# include "cub3d.h"
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static int init_game(t_game **game)
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{
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if (!game_create(game))
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return (FAILURE);
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if (!player_create(game))
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return (FAILURE);
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if (!map_create(game))
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return (FAILURE);
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if (!keyboard_create(game))
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return (FAILURE);
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screen_center((*game)->screen);
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mlx_key_hook((*game)->screen->mlx, keyhandle, *game);
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mlx_loop_hook((*game)->screen->mlx, game_loop, *game);
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return (SUCCESS);
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}
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// static int init_game(t_game **game)
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// {
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// if (!game_create(game))
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// return (FAILURE);
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// if (!player_create(game))
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// return (FAILURE);
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// if (!map_create(game))
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// return (FAILURE);
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// if (!keyboard_create(game))
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// return (FAILURE);
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// screen_center((*game)->screen);
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// mlx_key_hook((*game)->screen->mlx, keyhandle, *game);
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// mlx_loop_hook((*game)->screen->mlx, game_loop, *game);
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// return (SUCCESS);
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// }
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int main(void)
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{
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t_game *game;
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// int main(void)
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// {
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// t_game *game;
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errno = 0;
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game = NULL;
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init_game(&game);
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perror("after init");
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mlx_loop(game->screen->mlx);
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game_terminate(game);
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return (EXIT_SUCCESS);
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// errno = 0;
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// game = NULL;
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// init_game(&game);
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// perror("after init");
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// mlx_loop(game->screen->mlx);
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// game_terminate(game);
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// return (EXIT_SUCCESS);
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// }
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int main(int argc, char **argv)
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{
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t_map map;
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char *buffer;
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if (argc != 2)
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{
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ft_putstr_fd("Usage: ./cub3d <map.cub>\n", 2);
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return (1);
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}
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buffer = read_map_file(argv[1]);
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if (!buffer)
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{
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perror("Error reading map file");
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return (1);
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}
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if (parse_file(buffer, &map) == FAILURE)
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{
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ft_putstr_fd("Error parsing map file\n", 2);
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free(buffer);
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return (1);
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}
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print_map(&map);
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free(buffer);
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return (0);
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}
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32
src/map.c
32
src/map.c
@ -57,22 +57,22 @@ t_map *get_temp_map(void)
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return map;
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}
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void print_map(t_map *map)
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{
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const int chars[] = {'X', ' ', '.', '#', 'P'};
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int i = 0;
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while (i < map->height)
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{
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int j = 0;
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while (j < map->width)
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{
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printf("%c ", chars[map->grid[i][j] + 2]);
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j++;
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}
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printf("\n");
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i++;
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}
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}
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// void print_map(t_map *map)
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// {
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// const int chars[] = {'X', ' ', '.', '#', 'P'};
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// int i = 0;
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// while (i < map->height)
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// {
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// int j = 0;
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// while (j < map->width)
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// {
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// printf("%c ", chars[map->grid[i][j] + 2]);
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// j++;
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// }
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// printf("\n");
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// i++;
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// }
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// }
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void free_map(t_map **map)
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{
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146
src/parse.c
146
src/parse.c
@ -1,146 +0,0 @@
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/* ************************************************************************** */
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/* */
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/* :::::::: */
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/* parse.c :+: :+: */
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/* +:+ */
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/* By: whaffman <whaffman@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/18 11:29:58 by whaffman #+# #+# */
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/* Updated: 2025/04/18 15:20:37 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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#include "cub3d.h"
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#include "libft.h"
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#include <fcntl.h>
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#include <unistd.h>
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#include <limits.h>
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ssize_t get_file_size(const char *filename)
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{
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int fd;
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ssize_t size;
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fd = open(filename, O_RDONLY);
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if (fd == -1)
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return (-1);
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size = read(fd, NULL, SIZE_MAX);
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if (size == -1)
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{
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close(fd);
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return (-1);
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}
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close(fd);
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return (size);
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}
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char *read_map_file(const char *filename)
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{
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int fd;
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ssize_t size;
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ssize_t bytes_read;
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char *buffer;
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fd = open(filename, O_RDONLY);
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if (fd == -1)
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return (NULL);
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size = get_file_size(filename);
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if (size == -1)
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return (close(fd), NULL);
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buffer = malloc(size + 1);
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if (!buffer)
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return (close(fd), NULL);
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bytes_read = read(fd, buffer, size);
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if (bytes_read == -1)
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{
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free(buffer);
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close(fd);
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return (NULL);
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}
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buffer[bytes_read] = '\0';
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close(fd);
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return (buffer);
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}
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int is_map_line(const char *line)
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{
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if (!line || !*line)
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return (FAILURE);
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while (*line && ft_isspace(*line))
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line++;
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if (!*line)
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return (FAILURE);
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if (ft_strchr(line, '1'))
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return (SUCCESS);
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return (FAILURE);
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}
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int parse_color(const char *color_str)
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{
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}
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int valid_color(char *str)
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{
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char **tokens;
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int i;
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tokens = ft_split(str, ',');
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if (!tokens || !tokens[0] || !tokens[1] || tokens[2])
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return (FAILURE);
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i = 0;
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while (tokens[i])
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{
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if (!ft_isdigit(tokens[i][0]))
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return (FAILURE);
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i++;
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}
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}
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int parse_config_line(const char *line, t_map *map)
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{
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char **tokens;
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tokens = ft_split(line, ' ');
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if (!tokens || !tokens[0] || !tokens[1] || tokens[2])
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return (FAILURE);
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if (ft_strncmp(tokens[0], "NO", 2) == 0)
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map->NO_texture = ft_strdup(tokens[1]);
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else if (ft_strncmp(tokens[0], "SO", 2) == 0)
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map->SO_texture = ft_strdup(tokens[1]);
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else if (ft_strncmp(tokens[0], "WE", 2) == 0)
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map->WE_texture = ft_strdup(tokens[1]);
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else if (ft_strncmp(tokens[0], "EA", 2) == 0)
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map->EA_texture = ft_strdup(tokens[1]);
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else if (ft_strncmp(tokens[0], "F", 1) == 0)
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map->floor_color = parse_color(tokens[1]);
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else if (ft_strncmp(tokens[0], "C", 1) == 0)
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map->ceiling_color = parse_color(tokens[1]);
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else
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{
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ft_free_arr(tokens);
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return (FAILURE);
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}
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ft_free_arr(tokens);
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return (SUCCESS);
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}
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int parse_file(char *buffer, t_map *map)
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{
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char **lines;
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lines = ft_split(buffer, '\n');
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if (!lines)
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return (FAILURE);
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while (*lines && !is_map_line(*lines))
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{
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if (**lines && !parse_config_line(*lines, map))
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return (free(lines), FAILURE);
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lines++;
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}
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parse_map(lines, map);
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free(lines);
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return (SUCCESS);
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}
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285
src/parser.c
Normal file
285
src/parser.c
Normal file
@ -0,0 +1,285 @@
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/* ************************************************************************** */
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/* */
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/* :::::::: */
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/* parser.c :+: :+: */
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/* +:+ */
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/* By: whaffman <whaffman@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/18 11:29:58 by whaffman #+# #+# */
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/* Updated: 2025/04/19 15:50:18 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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#include "cub3d.h"
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#include "libft.h"
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#include <fcntl.h>
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#include <unistd.h>
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#include <limits.h>
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ssize_t get_file_size(const char *filename)
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{
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int fd;
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ssize_t size;
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ssize_t read_size;
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char buf[4096];
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fd = open(filename, O_RDONLY);
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if (fd == -1)
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return (-1);
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size = 0;
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while ((read_size = read(fd, buf, sizeof(buf))) > 0)
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{
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size += read_size;
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if (read_size == -1)
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break;
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}
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close(fd);
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return (size);
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}
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char *read_map_file(const char *filename)
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{
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int fd;
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ssize_t size;
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ssize_t bytes_read;
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char *buffer;
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fd = open(filename, O_RDONLY);
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if (fd == -1)
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return (NULL);
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size = get_file_size(filename);
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if (size == -1)
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return (close(fd), NULL);
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buffer = malloc(size * sizeof(char) + 1);
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if (!buffer)
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return (close(fd), NULL);
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bytes_read = read(fd, buffer, size);
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if (bytes_read == -1)
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{
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free(buffer);
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close(fd);
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return (NULL);
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}
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buffer[bytes_read] = '\0';
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close(fd);
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return (buffer);
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}
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int is_map_line(const char *line)
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{
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if (!line || !*line)
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return (FAILURE);
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while (*line && ft_isspace(*line))
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line++;
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if (!*line)
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return (FAILURE);
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while (*line)
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{
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if (!ft_strchr("1 ", *line))
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return (FAILURE);
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line++;
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}
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return (SUCCESS);
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}
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unsigned int parse_color(const char *color_str)
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{
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char **tokens;
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int r;
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int g;
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int b;
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tokens = ft_split(color_str, ',');
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if (!tokens
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|| !(tokens[0] && ft_strlen(tokens[0]) <=3)
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|| !(tokens[1] && ft_strlen(tokens[1]) <=3)
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|| !(tokens[2] && ft_strlen(tokens[2]) <=3)
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|| tokens[3])
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return (FAILURE);
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r = ft_atoi(tokens[0]);
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g = ft_atoi(tokens[1]);
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b = ft_atoi(tokens[2]);
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ft_free_arr(tokens);
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if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255)
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return (FAILURE);
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return ((r << 16) | (g << 8) | b);
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}
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// int valid_color(char *str)
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// {
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// char **tokens;
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// int i;
|
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|
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// tokens = ft_split(str, ',');
|
||||
// if (!tokens || !tokens[0] || !tokens[1] || tokens[2])
|
||||
// return (FAILURE);
|
||||
// i = 0;
|
||||
// while (tokens[i])
|
||||
// {
|
||||
// if (!ft_isdigit(tokens[i][0]))
|
||||
// return (FAILURE);
|
||||
// i++;
|
||||
// }
|
||||
|
||||
// }
|
||||
|
||||
|
||||
int parse_config_line(const char *line, t_map *map)
|
||||
{
|
||||
char **tokens;
|
||||
|
||||
tokens = ft_split(line, ' ');
|
||||
if (!tokens || !tokens[0] || !tokens[1] || tokens[2])
|
||||
return (FAILURE);
|
||||
if (ft_strncmp(tokens[0], "NO", 2) == 0)
|
||||
map->NO_texture = ft_strdup(tokens[1]);
|
||||
else if (ft_strncmp(tokens[0], "SO", 2) == 0)
|
||||
map->SO_texture = ft_strdup(tokens[1]);
|
||||
else if (ft_strncmp(tokens[0], "WE", 2) == 0)
|
||||
map->WE_texture = ft_strdup(tokens[1]);
|
||||
else if (ft_strncmp(tokens[0], "EA", 2) == 0)
|
||||
map->EA_texture = ft_strdup(tokens[1]);
|
||||
else if (ft_strncmp(tokens[0], "F", 1) == 0)
|
||||
map->floor_color = parse_color(tokens[1]);
|
||||
else if (ft_strncmp(tokens[0], "C", 1) == 0)
|
||||
map->ceiling_color = parse_color(tokens[1]);
|
||||
else
|
||||
{
|
||||
ft_free_arr(tokens);
|
||||
return (FAILURE);
|
||||
}
|
||||
ft_free_arr(tokens);
|
||||
return (SUCCESS);
|
||||
}
|
||||
|
||||
int map_width(char **lines)
|
||||
{
|
||||
int i;
|
||||
int width;
|
||||
|
||||
i = 0;
|
||||
width = 0;
|
||||
while (lines[i])
|
||||
{
|
||||
if (ft_strlen(lines[i]) > width)
|
||||
width = ft_strlen(lines[i]);
|
||||
i++;
|
||||
}
|
||||
return (width);
|
||||
}
|
||||
|
||||
|
||||
int parse_tile(char c)
|
||||
{
|
||||
if (c == '1')
|
||||
return (TILE_WALL);
|
||||
else if (c == '0')
|
||||
return (TILE_EMPTY);
|
||||
else if (c == ' ')
|
||||
return (TILE_VOID);
|
||||
else if (c == 'N' || c == 'S' || c == 'E' || c == 'W')
|
||||
return (TILE_PLAYER);
|
||||
else
|
||||
return (-2);
|
||||
}
|
||||
|
||||
int parse_map(char **lines, t_map *map)
|
||||
{
|
||||
int i;
|
||||
int j;
|
||||
|
||||
i = 0;
|
||||
while (lines[i])
|
||||
{
|
||||
i++;
|
||||
}
|
||||
map->height = i;
|
||||
map->width = map_width(lines);
|
||||
map->grid = malloc(sizeof(t_tile *) * (map->height + 1));
|
||||
if (!map->grid)
|
||||
return (FAILURE);
|
||||
i = 0;
|
||||
while (i < map->height)
|
||||
{
|
||||
map->grid[i] = malloc(sizeof(t_tile) * (map->width + 1));
|
||||
if (!map->grid[i])
|
||||
return (FAILURE);
|
||||
j = 0;
|
||||
while (j < map->width)
|
||||
{
|
||||
if (j >= ft_strlen(lines[i]))
|
||||
map->grid[i][j] = TILE_VOID;
|
||||
else
|
||||
map->grid[i][j] = parse_tile(lines[i][j]);
|
||||
if (map->grid[i][j] == -2)
|
||||
return (FAILURE);
|
||||
j++;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
map->grid[i] = NULL;
|
||||
return (SUCCESS);
|
||||
}
|
||||
|
||||
int parse_file(char *buffer, t_map *map)
|
||||
{
|
||||
char **lines;
|
||||
int i;
|
||||
|
||||
|
||||
lines = ft_split(buffer, '\n');
|
||||
if (!lines)
|
||||
return (FAILURE);
|
||||
i = 0;
|
||||
while (lines[i] && !is_map_line(lines[i]))
|
||||
{
|
||||
printf("Parsing line: %s\n", lines[i]);
|
||||
if (*lines[i] && !parse_config_line(lines[i], map))
|
||||
return (free(lines), FAILURE);
|
||||
i++;
|
||||
}
|
||||
if (!parse_map(&lines[i], map))
|
||||
return (free(lines), FAILURE);
|
||||
free(lines);
|
||||
return (SUCCESS);
|
||||
}
|
||||
|
||||
|
||||
void print_map(t_map *map)
|
||||
{
|
||||
int i;
|
||||
int j;
|
||||
|
||||
printf("Map:\n");
|
||||
printf("Width: %d, Height: %d\n", map->width, map->height);
|
||||
printf("Textures:\n");
|
||||
printf("NO: %s\n", map->NO_texture);
|
||||
printf("SO: %s\n", map->SO_texture);
|
||||
printf("WE: %s\n", map->WE_texture);
|
||||
printf("EA: %s\n", map->EA_texture);
|
||||
printf("Floor color: %u\n", map->floor_color);
|
||||
printf("Ceiling color: %u\n", map->ceiling_color);
|
||||
printf("Grid:\n");
|
||||
|
||||
i = 0;
|
||||
while (i < map->height)
|
||||
{
|
||||
j = 0;
|
||||
while (j < map->width)
|
||||
{
|
||||
if (map->grid[i][j] == TILE_WALL)
|
||||
ft_putchar_fd('1', 1);
|
||||
else if (map->grid[i][j] == TILE_EMPTY)
|
||||
ft_putchar_fd('0', 1);
|
||||
else if (map->grid[i][j] == TILE_PLAYER)
|
||||
ft_putchar_fd('P', 1);
|
||||
else
|
||||
ft_putchar_fd(' ', 1);
|
||||
j++;
|
||||
}
|
||||
ft_putchar_fd('\n', 1);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user