From 5a5d2cff5b11be3c0d7e5c1bcc525d69d5726d11 Mon Sep 17 00:00:00 2001 From: Willem Haffmans Date: Fri, 2 May 2025 20:29:47 +0200 Subject: [PATCH] oeps --- src/render/DDAscratch.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/render/DDAscratch.c b/src/render/DDAscratch.c index 3964525..4e7e4bc 100644 --- a/src/render/DDAscratch.c +++ b/src/render/DDAscratch.c @@ -6,7 +6,7 @@ /* By: whaffman +#+ */ /* +#+ */ /* Created: 2025/05/02 11:58:09 by whaffman #+# #+# */ -/* Updated: 2025/05/02 20:26:34 by whaffman ######## odam.nl */ +/* Updated: 2025/05/02 20:29:40 by whaffman ######## odam.nl */ /* */ /* ************************************************************************** */ @@ -116,7 +116,7 @@ t_render cast_ray(t_game *game, int x) pos = game->player->pos; perp_dist = DDA(ray_dir, pos, game->map); render.perp_dist = fabs(perp_dist); - render.side = get_side(ray_dir); + render.side = get_side(ray_dir, perp_dist); render.wall_x = (perp_dist > 0) * (pos.x + ray_dir.x * perp_dist) + (perp_dist <= 0) * (pos.y + ray_dir.y * perp_dist); render.wall_x -= floor(render.wall_x);