temp map
This commit is contained in:
parent
cbeb143cfa
commit
17e3d56ddb
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,4 +1,4 @@
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*.o
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*.d
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*.a
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cub3d
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cub3D
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16
Makefile
16
Makefile
@ -1,12 +1,12 @@
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# **************************************************************************** #
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# #
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# ::: :::::::: #
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# Makefile :+: :+: :+: #
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# +:+ +:+ +:+ #
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# By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2024/10/15 11:48:46 by whaffman #+# #+# #
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# Updated: 2025/04/15 12:25:12 by qmennen ### ########.fr #
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# :::::::: #
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# Makefile :+: :+: #
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# +:+ #
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# By: qmennen <qmennen@student.codam.nl> +#+ #
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# +#+ #
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# Created: 2024/10/15 11:48:46 by whaffman #+# #+# #
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# Updated: 2025/04/18 10:53:00 by whaffman ######## odam.nl #
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# #
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# **************************************************************************** #
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@ -119,7 +119,7 @@ clean:
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$(info $(bold)$(red)Cleaning$(reset))
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find $(BUILD_PATH) -type d -name 'obj' -exec $(RM) {} +
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$(MAKE) -C $(LIBFT_PATH) fclean
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$(MAKE) -C $(MLX42_PATH)/build fclean
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$(MAKE) -C $(MLX42_PATH)/build clean
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# Remove build artifacts and the executable
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fclean: clean
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Binary file not shown.
15
inc/cub3d.h
15
inc/cub3d.h
@ -1,12 +1,12 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* cub3d.h :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/04/15 12:22:29 by qmennen #+# #+# */
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/* Updated: 2025/04/15 12:51:19 by qmennen ### ########.fr */
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/* :::::::: */
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/* cub3d.h :+: :+: */
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/* +:+ */
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/* By: qmennen <qmennen@student.codam.nl> +#+ */
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/* +#+ */
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/* Created: 2025/04/15 12:22:29 by qmennen #+# #+# */
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/* Updated: 2025/04/15 18:07:02 by whaffman ######## odam.nl */
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/* */
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/* ************************************************************************** */
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@ -18,6 +18,7 @@
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typedef enum TILE
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{
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TILE_VISITED = -2,
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TILE_VOID = -1,
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TILE_EMPTY = 0,
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TILE_WALL = 1,
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154
src/main.c
154
src/main.c
@ -15,94 +15,94 @@ typedef struct s_things
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mlx_image_t* img;
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} t_things;
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// Exit the program as failure.
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static void ft_error(void)
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{
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fprintf(stderr, "%s", mlx_strerror(mlx_errno));
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exit(EXIT_FAILURE);
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}
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// // Exit the program as failure.
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// static void ft_error(void)
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// {
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// fprintf(stderr, "%s", mlx_strerror(mlx_errno));
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// exit(EXIT_FAILURE);
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// }
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static int check_bounds(int x, int y, int width, int height)
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{
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if (x < 0 || x >= width || y < 0 || y >= height)
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return (1);
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return (0);
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}
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// static int check_bounds(int x, int y, int width, int height)
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// {
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// if (x < 0 || x >= width || y < 0 || y >= height)
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// return (1);
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// return (0);
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// }
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static void draw_circle(mlx_image_t* img, int x, int y, int radius, uint32_t color)
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{
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for (int i = -radius; i <= radius; i++)
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{
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for (int j = -radius; j <= radius; j++)
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{
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if (i * i + j * j <= radius * radius)
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{
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if (check_bounds(x + i, y + j, img->width, img->height))
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continue;
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mlx_put_pixel(img, x + i, y + j, color << 8 |(int)(((float)radius * radius - i * i - j*j ) / (float)(radius * radius) * 255));
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}
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}
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}
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}
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// static void draw_circle(mlx_image_t* img, int x, int y, int radius, uint32_t color)
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// {
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// for (int i = -radius; i <= radius; i++)
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// {
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// for (int j = -radius; j <= radius; j++)
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// {
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// if (i * i + j * j <= radius * radius)
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// {
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// if (check_bounds(x + i, y + j, img->width, img->height))
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// continue;
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// mlx_put_pixel(img, x + i, y + j, color << 8 |(int)(((float)radius * radius - i * i - j*j ) / (float)(radius * radius) * 255));
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// }
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// }
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// }
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// }
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static void draw_random_circle(mlx_image_t* img)
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{
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int x = rand() % img->width;
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int y = rand() % img->height;
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int radius = rand() % 50 + 10; // Random radius between 10 and 60
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uint32_t color = (rand() % 256 << 16) | (rand() % 256 << 8) | (rand() % 256);
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draw_circle(img, x, y, radius, color);
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}
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// static void draw_random_circle(mlx_image_t* img)
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// {
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// int x = rand() % img->width;
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// int y = rand() % img->height;
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// int radius = rand() % 50 + 10; // Random radius between 10 and 60
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// uint32_t color = (rand() % 256 << 16) | (rand() % 256 << 8) | (rand() % 256);
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// draw_circle(img, x, y, radius, color);
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// }
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// Print the window width and height.
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static void ft_hook(void* param)
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{
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t_things *arg = param;
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const mlx_t* mlx = arg->mlx;
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mlx_image_t* img = arg->img;
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static float last_time;
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// // Print the window width and height.
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// static void ft_hook(void* param)
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// {
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// t_things *arg = param;
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// const mlx_t* mlx = arg->mlx;
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// mlx_image_t* img = arg->img;
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// static float last_time;
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last_time += mlx->delta_time;
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// printf("delta_time: %f last_time: %f\n", mlx->delta_time, last_time);
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if (last_time > 0.05)
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{
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// last_time += mlx->delta_time;
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// // printf("delta_time: %f last_time: %f\n", mlx->delta_time, last_time);
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// if (last_time > 0.05)
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// {
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draw_random_circle(img);
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printf("FPS: %d\n", (int)(1.0 / last_time));
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last_time = 0;
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}
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}
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// draw_random_circle(img);
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// printf("FPS: %d\n", (int)(1.0 / last_time));
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// last_time = 0;
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// }
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// }
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int32_t main(void)
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{
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t_things *things;
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// MLX allows you to define its core behaviour before startup.
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// int32_t main(void)
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// {
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// t_things *things;
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// // MLX allows you to define its core behaviour before startup.
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things = malloc(sizeof(t_things));
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if (!things)
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ft_error();
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// things = malloc(sizeof(t_things));
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// if (!things)
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// ft_error();
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mlx_t* mlx = mlx_init(WIDTH, HEIGHT, "42Balls", true);
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if (!mlx)
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ft_error();
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// mlx_t* mlx = mlx_init(WIDTH, HEIGHT, "42Balls", true);
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// if (!mlx)
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// ft_error();
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things->mlx = mlx;
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/* Do stuff */
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// things->mlx = mlx;
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// /* Do stuff */
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// Create and display the image.
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mlx_image_t* img = mlx_new_image(mlx, WIDTH, HEIGHT);
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if (!img || (mlx_image_to_window(mlx, img, 0, 0) < 0))
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ft_error();
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things->img = img;
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// // Create and display the image.
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// mlx_image_t* img = mlx_new_image(mlx, WIDTH, HEIGHT);
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// if (!img || (mlx_image_to_window(mlx, img, 0, 0) < 0))
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// ft_error();
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// things->img = img;
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// Register a hook and pass mlx as an optional param.
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// NOTE: Do this before calling mlx_loop!
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mlx_loop_hook(mlx, ft_hook, things);
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mlx_loop(mlx);
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mlx_delete_image(mlx, img);
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mlx_terminate(mlx);
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free(things);
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// // Register a hook and pass mlx as an optional param.
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// // NOTE: Do this before calling mlx_loop!
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// mlx_loop_hook(mlx, ft_hook, things);
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// mlx_loop(mlx);
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// mlx_delete_image(mlx, img);
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// mlx_terminate(mlx);
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// free(things);
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return (EXIT_SUCCESS);
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}
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// return (EXIT_SUCCESS);
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// }
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159
src/map.c
159
src/map.c
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#include "stdlib.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "cub3d.h"
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#include "libft.h"
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#define FAILURE 0
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#define SUCCESS 1
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t_tile **get_temp_map()
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t_map *get_temp_map()
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{
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const t_tile map[10][10] =
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const t_tile const_map[10][10] =
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{
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{-1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
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{1, 1, 0, 0, 0, 0, 0, 0, 0, 1},
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{1, 0, 0, 0, 0, 0, 0, 1, 1, 1},
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{1, 0, 0, 2, 0, 0, 0, 1, 0, 1},
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{1, 0, 0, 0, 0, 1, 0, 1, 0, 1},
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{1, 0, 0, 0, 0, 1, 1, 1, 0, 1},
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{1, 0, 0, 0, 0, 0, 0, 1, 1, 1},
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{1, 0, 0, 0, 1, 0, 0, 0, 0, 1},
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{1, 0, 0, 0, 1, 0, 0, 0, 0, 1},
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{1, 0, 0, 2, 0, 0, 0, 1, -1, 1},
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{1, 1, 1, 1, 0, 1, 0, 1, -1, -1 },
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{1, 1, -1, 1, 0, 1, 1, 1, -1, 1},
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{1, 1, 1, 1, 0, 0, 0, 1, 1, 1},
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{1, 0, 0, 0, 1, 0, 0, 1, 0, 1},
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{1, 0, 0, 0, 1, 0, 0, 1, 0, 1},
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{1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
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};
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t_tile **temp_map = malloc(10 * sizeof(int *));
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if (!temp_map)
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t_tile **grid = malloc(10 * sizeof(int *));
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if (!grid)
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return NULL;
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for (int i = 0; i < 10; i++)
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{
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temp_map[i] = malloc(10 * sizeof(int));
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if (!temp_map[i])
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grid[i] = malloc(10 * sizeof(int));
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if (!grid[i])
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{
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for (int j = 0; j < i; j++)
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free(temp_map[j]);
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free(temp_map);
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free(grid[j]);
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free(grid);
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return NULL;
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}
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for (int j = 0; j < 10; j++)
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{
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temp_map[i][j] = map[i][j];
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grid[i][j] = const_map[i][j];
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}
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}
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t_map *map = malloc(sizeof(t_map));
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if (!map)
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{
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for (int i = 0; i < 10; i++)
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free(grid[i]);
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free(grid);
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return NULL;
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}
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map->width = 10;
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map->height = 10;
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map->grid = grid;
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return map;
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}
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return temp_map;
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void print_map(t_map *map)
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{
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const int chars[] = {'X', ' ', '.', '#', 'P'};
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int i = 0;
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while (i < map->height)
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{
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int j = 0;
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while (j < map->width)
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{
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printf("%c ", chars[map->grid[i][j] + 2]);
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j++;
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}
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printf("\n");
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i++;
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}
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}
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void free_map(t_map **map)
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{
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if (!map || !*map)
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return ;
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int i = 0;
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while (i < (*map)->height)
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{
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free((*map)->grid[i]);
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i++;
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}
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free((*map)->grid);
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free(*map);
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*map = NULL;
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}
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int find_player_or_empty(t_map *map, int *x, int *y)
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{
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int i;
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int j;
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if (!map || !x || !y)
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return 0;
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i = 0;
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while (i < map->height)
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{
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j = 0;
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while(j < map->width)
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{
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if (map->grid[i][j] == TILE_PLAYER || map->grid[i][j] == TILE_EMPTY)
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{
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*x = j;
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*y = i;
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return 1;
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}
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j++;
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}
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i++;
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}
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return 0;
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}
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int floodfill(t_map *map, int x, int y)
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{
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if (!map || x < 0 || y < 0 || x >= map->width || y >= map->height)
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return (FAILURE);
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if (map->grid[y][x] == TILE_VOID)
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return (FAILURE);
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if (map->grid[y][x] == TILE_WALL || map->grid[y][x] == TILE_VISITED)
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return (SUCCESS);
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map->grid[y][x] = TILE_VISITED;
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if (!floodfill(map, x + 1, y) ||
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!floodfill(map, x, y - 1) ||
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!floodfill(map, x, y + 1) ||
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!floodfill(map, x - 1, y))
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return (FAILURE);
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return (SUCCESS);
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}
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int enclosed_map(t_map *map)
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{
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int x;
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int y;
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if (!map)
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return FAILURE;
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if (!find_player_or_empty(map, &x, &y))
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return SUCCESS;
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if (!floodfill(map, x, y))
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return FAILURE;
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if (!enclosed_map(map))
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return (FAILURE);
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return SUCCESS;
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}
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int main(void)
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{
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t_map *map;
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map = get_temp_map();
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if (!map)
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{
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fprintf(stderr, "Failed to allocate memory for map\n");
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return 1;
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}
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print_map(map);
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if(!enclosed_map(map))
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fprintf(stderr, "NOT GOOD MAP FRIEND\n");
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else
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fprintf(stderr, "YES, GOOD MAP FRIEND\n");
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free_map(&map);
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return 0;
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}
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