Add count_sprites function declaration to parser.h
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@ -6,7 +6,7 @@
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/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
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/* By: qmennen <qmennen@student.codam.nl> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/04/19 14:41:55 by whaffman #+# #+# */
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/* Created: 2025/04/19 14:41:55 by whaffman #+# #+# */
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/* Updated: 2025/06/10 15:46:42 by qmennen ### ########.fr */
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/* Updated: 2025/06/10 15:49:46 by qmennen ### ########.fr */
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/* */
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/* */
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/* ************************************************************************** */
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/* ************************************************************************** */
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@ -49,5 +49,6 @@ int find_player_or_empty(t_map *map, int *x, int *y);
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int floodfill(t_map *map, int x, int y);
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int floodfill(t_map *map, int x, int y);
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t_sprite make_sprite(t_sprite_lib *def, double x, double y);
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t_sprite make_sprite(t_sprite_lib *def, double x, double y);
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int parse_map_line_sprites(char *line, t_game *game, int y);
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int parse_map_line_sprites(char *line, t_game *game, int y);
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int count_sprites(char *line);
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#endif
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#endif
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