This commit is contained in:
whaffman 2025-04-08 10:24:03 +02:00
parent 1a16c14f2b
commit bc7195ca99
28 changed files with 649 additions and 560 deletions

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@ -6,14 +6,14 @@
# By: whaffman <whaffman@student.codam.nl> +#+ # # By: whaffman <whaffman@student.codam.nl> +#+ #
# +#+ # # +#+ #
# Created: 2025/03/21 15:00:16 by whaffman #+# #+# # # Created: 2025/03/21 15:00:16 by whaffman #+# #+# #
# Updated: 2025/04/07 22:48:32 by whaffman ######## odam.nl # # Updated: 2025/04/08 10:22:55 by whaffman ######## odam.nl #
# # # #
# **************************************************************************** # # **************************************************************************** #
INC = -I./inc INC = -I./inc
VPATH = src VPATH = src
OBJ = $(SRC:.cpp=.o) OBJ = $(SRC:.cpp=.o)
CC = clang++ CC = c++
CFLAGS = -Wall -Wextra -Werror CFLAGS = -Wall -Wextra -Werror
all: $(NAME) all: $(NAME)

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */ /* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */
/* Updated: 2025/04/07 15:35:26 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -14,6 +14,8 @@
#include <string> #include <string>
#define BOLD_UNDERLINE "\033[1;4m"
#define COLOR0 "\033[38;5;0m" #define COLOR0 "\033[38;5;0m"
#define COLOR1 "\033[38;5;1m" #define COLOR1 "\033[38;5;1m"
#define COLOR2 "\033[38;5;2m" #define COLOR2 "\033[38;5;2m"
@ -32,8 +34,6 @@
#define COLOR15 "\033[38;5;15m" #define COLOR15 "\033[38;5;15m"
#define COLOR_RESET "\033[m" #define COLOR_RESET "\033[m"
class ClapTrap class ClapTrap
{ {
private: private:
@ -48,10 +48,12 @@ public:
ClapTrap(ClapTrap const &src); ClapTrap(ClapTrap const &src);
~ClapTrap(); ~ClapTrap();
ClapTrap &operator=(ClapTrap const &rhs); ClapTrap &operator=(ClapTrap const &other);
void status() const; void status() const;
void attack(std::string const &target); void attack(std::string const &target);
void takeDamage(unsigned int amount); void takeDamage(unsigned int amount);
void beRepaired(unsigned int amount); void beRepaired(unsigned int amount);
}; };
void claptrap_test();

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@ -4,7 +4,7 @@
ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0) ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0)
{ {
_name = "Noname"; _name = "Noname";
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created! Lets call it \"Noname\"" << std::endl;
status(); status();
} }
@ -14,31 +14,35 @@ ClapTrap::ClapTrap(std::string name) : _name(name), _hitpoints(10), _energy_poin
status(); status();
} }
ClapTrap::ClapTrap(ClapTrap const &src) ClapTrap::ClapTrap(ClapTrap const &other)
{ {
*this = src; _name = other._name;
_hitpoints = other._hitpoints;
_energy_points = other._energy_points;
_attack_damage = other._attack_damage;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl;
status(); status();
} }
ClapTrap::~ClapTrap() ClapTrap::~ClapTrap()
{ {
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
status(); status();
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
} }
ClapTrap &ClapTrap::operator=(ClapTrap const &rhs) ClapTrap &ClapTrap::operator=(ClapTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return *this; return *this;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << rhs._name std::cout << COLOR12 << "Claptrap " << COLOR_RESET << other._name
<< " is assigned to ClapTrap formely known as " << _name << "!" << " is assigned to ClapTrap formely known as " << _name << "!"
<< std::endl; << std::endl;
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
status(); status();
return *this; return *this;
} }
@ -91,3 +95,43 @@ void ClapTrap::status() const
<< _energy_points << " energy points and " << _attack_damage << _energy_points << " energy points and " << _attack_damage
<< " attack damage!" << COLOR_RESET << std::endl; << " attack damage!" << COLOR_RESET << std::endl;
} }
void claptrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR1 << "ClapTrap tests:" << COLOR_RESET << std::endl << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}

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@ -6,53 +6,18 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/27 16:56:23 by whaffman #+# #+# */ /* Created: 2025/03/27 16:56:23 by whaffman #+# #+# */
/* Updated: 2025/04/07 22:38:04 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 09:25:45 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#include "ClapTrap.hpp" #include "ClapTrap.hpp"
#include <iostream> #include <iostream>
void claptrap_test()
{
std::cout << COLOR9 << "ClapTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << COLOR10 << "Claptrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
int main() int main()
{ {
std::cout << "Starting tests..." << std::endl; std::cout << BOLD_UNDERLINE << COLOR9 << "Starting tests..." << COLOR_RESET << std::endl << std::endl;
claptrap_test(); claptrap_test();
return 0; return 0;
} }

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@ -6,11 +6,11 @@
# By: whaffman <whaffman@student.codam.nl> +#+ # # By: whaffman <whaffman@student.codam.nl> +#+ #
# +#+ # # +#+ #
# Created: 2025/03/24 15:14:58 by whaffman #+# #+# # # Created: 2025/03/24 15:14:58 by whaffman #+# #+# #
# Updated: 2025/03/28 11:35:32 by whaffman ######## odam.nl # # Updated: 2025/04/08 09:11:36 by whaffman ######## odam.nl #
# # # #
# **************************************************************************** # # **************************************************************************** #
NAME= ScavTrap NAME= ClapTrap
SRC= main.cpp ScavTrap.cpp ClapTrap.cpp SRC= main.cpp ScavTrap.cpp ClapTrap.cpp
-include ../common.mk -include ../common.mk

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */ /* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */
/* Updated: 2025/04/07 15:49:00 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -14,6 +14,8 @@
#include <string> #include <string>
#define BOLD_UNDERLINE "\033[1;4m"
#define COLOR0 "\033[38;5;0m" #define COLOR0 "\033[38;5;0m"
#define COLOR1 "\033[38;5;1m" #define COLOR1 "\033[38;5;1m"
#define COLOR2 "\033[38;5;2m" #define COLOR2 "\033[38;5;2m"
@ -32,8 +34,6 @@
#define COLOR15 "\033[38;5;15m" #define COLOR15 "\033[38;5;15m"
#define COLOR_RESET "\033[m" #define COLOR_RESET "\033[m"
class ClapTrap class ClapTrap
{ {
protected: protected:
@ -48,10 +48,12 @@ public:
ClapTrap(ClapTrap const &src); ClapTrap(ClapTrap const &src);
~ClapTrap(); ~ClapTrap();
ClapTrap &operator=(ClapTrap const &rhs); ClapTrap &operator=(ClapTrap const &other);
void status() const; void status() const;
void attack(std::string const &target); void attack(std::string const &target);
void takeDamage(unsigned int amount); void takeDamage(unsigned int amount);
void beRepaired(unsigned int amount); void beRepaired(unsigned int amount);
}; };
void claptrap_test();

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */ /* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */
/* Updated: 2025/04/07 16:19:46 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -26,9 +26,11 @@ public:
ScavTrap(ScavTrap const &src); ScavTrap(ScavTrap const &src);
~ScavTrap(); ~ScavTrap();
ScavTrap &operator=(ScavTrap const &rhs); ScavTrap &operator=(ScavTrap const &other);
void attack(std::string const &target); void attack(std::string const &target);
void guardGate(); void guardGate();
void status() const; void status() const;
}; };
void scavtrap_test();

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@ -4,7 +4,7 @@
ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0) ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0)
{ {
_name = "Noname"; _name = "Noname";
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created! Lets call it \"Noname\"" << std::endl;
status(); status();
} }
@ -14,31 +14,35 @@ ClapTrap::ClapTrap(std::string name) : _name(name), _hitpoints(10), _energy_poin
status(); status();
} }
ClapTrap::ClapTrap(ClapTrap const &src) ClapTrap::ClapTrap(ClapTrap const &other)
{ {
_name = other._name;
_hitpoints = other._hitpoints;
_energy_points = other._energy_points;
_attack_damage = other._attack_damage;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl;
*this = src;
status(); status();
} }
ClapTrap::~ClapTrap() ClapTrap::~ClapTrap()
{ {
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
status(); status();
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
} }
ClapTrap &ClapTrap::operator=(ClapTrap const &rhs) ClapTrap &ClapTrap::operator=(ClapTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return *this; return *this;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << rhs._name std::cout << COLOR12 << "Claptrap " << COLOR_RESET << other._name
<< " is assigned to ClapTrap formely known as " << _name << "!" << " is assigned to ClapTrap formely known as " << _name << "!"
<< std::endl; << std::endl;
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
status(); status();
return *this; return *this;
} }
@ -91,3 +95,43 @@ void ClapTrap::status() const
<< _energy_points << " energy points and " << _attack_damage << _energy_points << " energy points and " << _attack_damage
<< " attack damage!" << COLOR_RESET << std::endl; << " attack damage!" << COLOR_RESET << std::endl;
} }
void claptrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR1 << "ClapTrap tests:" << COLOR_RESET << std::endl << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */ /* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */
/* Updated: 2025/04/07 16:21:49 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -20,37 +20,38 @@ ScavTrap::ScavTrap() : ClapTrap(), _guard_mode(false)
_energy_points = 50; _energy_points = 50;
_attack_damage = 20; _attack_damage = 20;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
} }
ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false) ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false)
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
} }
ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src) ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src)
{ {
*this = src; _guard_mode = src._guard_mode;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
} }
ScavTrap::~ScavTrap() ScavTrap::~ScavTrap()
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been destroyed" << std::endl; status();
std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
ScavTrap &ScavTrap::operator=(ScavTrap const &rhs) ScavTrap &ScavTrap::operator=(ScavTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl;
return (*this); return (*this);
} }
@ -79,15 +80,58 @@ void ScavTrap::guardGate()
{ {
_guard_mode = true; _guard_mode = true;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl;
} }
void ScavTrap::status() const void ScavTrap::status() const
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, " std::cout << COLOR13 << "ScavTrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, "
<< _energy_points << " energy points, " << _attack_damage << " attack damage "; << _energy_points << " energy points, " << _attack_damage << " attack damage ";
if (_guard_mode) if (_guard_mode)
std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl;
else else
std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for (int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */ /* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */
/* Updated: 2025/04/07 22:39:55 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 09:26:25 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -14,86 +14,17 @@
#include "ClapTrap.hpp" #include "ClapTrap.hpp"
#include "ScavTrap.hpp" #include "ScavTrap.hpp"
void claptrap_test()
{
std::cout << COLOR9 << "ClapTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << COLOR10 << "Claptrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for(int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
int main() int main()
{ {
std::cout << "Starting tests..." << std::endl; std::cout << "Starting tests..." << std::endl;
claptrap_test(); claptrap_test();
std::cout << std::endl << std::endl;
scavtrap_test(); scavtrap_test();
std::cout << COLOR9 << "All tests completed" << COLOR_RESET << std::endl; std::cout << COLOR9 << "All tests completed" << COLOR_RESET << std::endl;
return (0); return (0);
} }

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@ -6,11 +6,11 @@
# By: whaffman <whaffman@student.codam.nl> +#+ # # By: whaffman <whaffman@student.codam.nl> +#+ #
# +#+ # # +#+ #
# Created: 2025/03/24 15:14:58 by whaffman #+# #+# # # Created: 2025/03/24 15:14:58 by whaffman #+# #+# #
# Updated: 2025/03/28 15:52:22 by whaffman ######## odam.nl # # Updated: 2025/04/08 09:28:54 by whaffman ######## odam.nl #
# # # #
# **************************************************************************** # # **************************************************************************** #
NAME= FragTrap NAME= ClapTrap
SRC= FragTrap.cpp main.cpp ScavTrap.cpp ClapTrap.cpp SRC= FragTrap.cpp main.cpp ScavTrap.cpp ClapTrap.cpp
-include ../common.mk -include ../common.mk

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */ /* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */
/* Updated: 2025/04/07 15:49:00 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -14,6 +14,8 @@
#include <string> #include <string>
#define BOLD_UNDERLINE "\033[1;4m"
#define COLOR0 "\033[38;5;0m" #define COLOR0 "\033[38;5;0m"
#define COLOR1 "\033[38;5;1m" #define COLOR1 "\033[38;5;1m"
#define COLOR2 "\033[38;5;2m" #define COLOR2 "\033[38;5;2m"
@ -32,8 +34,6 @@
#define COLOR15 "\033[38;5;15m" #define COLOR15 "\033[38;5;15m"
#define COLOR_RESET "\033[m" #define COLOR_RESET "\033[m"
class ClapTrap class ClapTrap
{ {
protected: protected:
@ -48,10 +48,12 @@ public:
ClapTrap(ClapTrap const &src); ClapTrap(ClapTrap const &src);
~ClapTrap(); ~ClapTrap();
ClapTrap &operator=(ClapTrap const &rhs); ClapTrap &operator=(ClapTrap const &other);
void status() const; void status() const;
void attack(std::string const &target); void attack(std::string const &target);
void takeDamage(unsigned int amount); void takeDamage(unsigned int amount);
void beRepaired(unsigned int amount); void beRepaired(unsigned int amount);
}; };
void claptrap_test();

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 15:44:08 by whaffman #+# #+# */ /* Created: 2025/03/28 15:44:08 by whaffman #+# #+# */
/* Updated: 2025/04/07 17:26:42 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -23,8 +23,10 @@ public:
FragTrap(FragTrap const &src); FragTrap(FragTrap const &src);
~FragTrap(); ~FragTrap();
FragTrap &operator=(FragTrap const &rhs); FragTrap &operator=(FragTrap const &other);
void highFivesGuys(void); void highFivesGuys(void);
void status(void) const; void status(void) const;
}; };
void fragtrap_test();

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */ /* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */
/* Updated: 2025/04/07 16:19:46 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -26,9 +26,11 @@ public:
ScavTrap(ScavTrap const &src); ScavTrap(ScavTrap const &src);
~ScavTrap(); ~ScavTrap();
ScavTrap &operator=(ScavTrap const &rhs); ScavTrap &operator=(ScavTrap const &other);
void attack(std::string const &target); void attack(std::string const &target);
void guardGate(); void guardGate();
void status() const; void status() const;
}; };
void scavtrap_test();

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@ -4,7 +4,7 @@
ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0) ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0)
{ {
_name = "Noname"; _name = "Noname";
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created! Lets call it \"Noname\"" << std::endl;
status(); status();
} }
@ -14,31 +14,35 @@ ClapTrap::ClapTrap(std::string name) : _name(name), _hitpoints(10), _energy_poin
status(); status();
} }
ClapTrap::ClapTrap(ClapTrap const &src) ClapTrap::ClapTrap(ClapTrap const &other)
{ {
_name = other._name;
_hitpoints = other._hitpoints;
_energy_points = other._energy_points;
_attack_damage = other._attack_damage;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl;
*this = src;
status(); status();
} }
ClapTrap::~ClapTrap() ClapTrap::~ClapTrap()
{ {
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
status(); status();
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
} }
ClapTrap &ClapTrap::operator=(ClapTrap const &rhs) ClapTrap &ClapTrap::operator=(ClapTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return *this; return *this;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << rhs._name std::cout << COLOR12 << "Claptrap " << COLOR_RESET << other._name
<< " is assigned to ClapTrap formely known as " << _name << "!" << " is assigned to ClapTrap formely known as " << _name << "!"
<< std::endl; << std::endl;
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
status(); status();
return *this; return *this;
} }
@ -91,3 +95,43 @@ void ClapTrap::status() const
<< _energy_points << " energy points and " << _attack_damage << _energy_points << " energy points and " << _attack_damage
<< " attack damage!" << COLOR_RESET << std::endl; << " attack damage!" << COLOR_RESET << std::endl;
} }
void claptrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR1 << "ClapTrap tests:" << COLOR_RESET << std::endl << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}

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@ -14,26 +14,26 @@ FragTrap::FragTrap(std::string name) : ClapTrap(name)
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created" << std::endl;
} }
FragTrap::FragTrap(FragTrap const &src) FragTrap::FragTrap(FragTrap const &src) : ClapTrap(src)
{ {
*this = src;
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
} }
FragTrap::~FragTrap() FragTrap::~FragTrap()
{ {
status();
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
FragTrap &FragTrap::operator=(FragTrap const &rhs) FragTrap &FragTrap::operator=(FragTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by assignation operator" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by assignation operator" << std::endl;
@ -49,5 +49,48 @@ void FragTrap::status(void) const
{ {
std::cout << COLOR14 << "FragTrap " << COLOR10 << _name << " has " << _hitpoints std::cout << COLOR14 << "FragTrap " << COLOR10 << _name << " has " << _hitpoints
<< " hitpoints, " << _energy_points << " energy points and " << " hitpoints, " << _energy_points << " energy points and "
<< _attack_damage << " attack damage." << std::endl; << _attack_damage << " attack damage." << std::endl;
}
void fragtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "FragTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "FragTrap Charlie with parameter constructor" << COLOR_RESET << std::endl;
FragTrap charlie("Charlie");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Fragtrap charlie_copy with copy constructor of Charlie" << COLOR_RESET << std::endl;
FragTrap charlie_copy(charlie);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_fragtrap with default constructor" << COLOR_RESET << std::endl;
FragTrap default_fragtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_fragtrap = charlie" << COLOR_RESET << std::endl;
default_fragtrap = charlie;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie" << COLOR_RESET << std::endl;
charlie.attack("enemy");
charlie.takeDamage(5);
charlie.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie_copy" << COLOR_RESET << std::endl;
charlie_copy.attack("enemy");
charlie_copy.takeDamage(15);
charlie_copy.attack("the sun");
for (int i = 0; i < 10; i++)
charlie_copy.beRepaired(1);
charlie_copy.attack("the moon");
charlie_copy.highFivesGuys();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_fragtrap" << COLOR_RESET << std::endl;
default_fragtrap.attack("enemy");
default_fragtrap.takeDamage(5);
default_fragtrap.highFivesGuys();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */ /* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */
/* Updated: 2025/04/07 16:21:49 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -20,37 +20,38 @@ ScavTrap::ScavTrap() : ClapTrap(), _guard_mode(false)
_energy_points = 50; _energy_points = 50;
_attack_damage = 20; _attack_damage = 20;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
} }
ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false) ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false)
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
} }
ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src) ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src)
{ {
*this = src; _guard_mode = src._guard_mode;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
} }
ScavTrap::~ScavTrap() ScavTrap::~ScavTrap()
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been destroyed" << std::endl; status();
std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
ScavTrap &ScavTrap::operator=(ScavTrap const &rhs) ScavTrap &ScavTrap::operator=(ScavTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl;
return (*this); return (*this);
} }
@ -79,15 +80,58 @@ void ScavTrap::guardGate()
{ {
_guard_mode = true; _guard_mode = true;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl;
} }
void ScavTrap::status() const void ScavTrap::status() const
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, " std::cout << COLOR13 << "ScavTrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, "
<< _energy_points << " energy points, " << _attack_damage << " attack damage "; << _energy_points << " energy points, " << _attack_damage << " attack damage ";
if (_guard_mode) if (_guard_mode)
std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl;
else else
std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for (int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */ /* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */
/* Updated: 2025/04/07 22:41:10 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 09:39:38 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -15,125 +15,20 @@
#include "ScavTrap.hpp" #include "ScavTrap.hpp"
#include "FragTrap.hpp" #include "FragTrap.hpp"
void claptrap_test()
{
std::cout << COLOR9 << "ClapTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << COLOR10 << "Claptrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for(int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void fragtrap_test()
{
std::cout << COLOR9 << "FragTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "FragTrap Charlie with parameter constructor" << COLOR_RESET << std::endl;
FragTrap charlie("Charlie");
std::cout << COLOR10 << "Fragtrap charlie_copy with copy constructor of Charlie" << COLOR_RESET << std::endl;
FragTrap charlie_copy(charlie);
std::cout << COLOR10 << "default_fragtrap with default constructor" << COLOR_RESET << std::endl;
FragTrap default_fragtrap;
std::cout << COLOR10 << "default_fragtrap = charlie" << COLOR_RESET << std::endl;
default_fragtrap = charlie;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie" << COLOR_RESET << std::endl;
charlie.attack("enemy");
charlie.takeDamage(5);
charlie.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie_copy" << COLOR_RESET << std::endl;
charlie_copy.attack("enemy");
charlie_copy.takeDamage(15);
charlie_copy.attack("the sun");
for(int i = 0; i < 10; i++)
charlie_copy.beRepaired(1);
charlie_copy.attack("the moon");
charlie_copy.highFivesGuys();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_fragtrap" << COLOR_RESET << std::endl;
default_fragtrap.attack("enemy");
default_fragtrap.takeDamage(5);
default_fragtrap.highFivesGuys();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
int main() int main()
{ {
std::cout << "Starting tests..." << std::endl; std::cout << "Starting tests..." << std::endl;
claptrap_test(); claptrap_test();
std::cout << std::endl << std::endl;
scavtrap_test(); scavtrap_test();
std::cout << std::endl << std::endl;
fragtrap_test(); fragtrap_test();
std::cout << std::endl << std::endl;
std::cout << COLOR9 << "All tests completed!" << COLOR_RESET << std::endl; std::cout << COLOR9 << "All tests completed!" << COLOR_RESET << std::endl;
return (0); return (0);
} }

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@ -6,11 +6,11 @@
# By: whaffman <whaffman@student.codam.nl> +#+ # # By: whaffman <whaffman@student.codam.nl> +#+ #
# +#+ # # +#+ #
# Created: 2025/03/24 15:14:58 by whaffman #+# #+# # # Created: 2025/03/24 15:14:58 by whaffman #+# #+# #
# Updated: 2025/04/07 17:21:50 by whaffman ######## odam.nl # # Updated: 2025/04/08 09:36:20 by whaffman ######## odam.nl #
# # # #
# **************************************************************************** # # **************************************************************************** #
NAME= DiamondTrap NAME= ClapTrap
SRC= main.cpp ClapTrap.cpp ScavTrap.cpp FragTrap.cpp DiamondTrap.cpp SRC= main.cpp ClapTrap.cpp ScavTrap.cpp FragTrap.cpp DiamondTrap.cpp
-include ../common.mk -include ../common.mk

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */ /* Created: 2025/03/27 16:26:32 by whaffman #+# #+# */
/* Updated: 2025/04/07 15:49:00 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -14,6 +14,8 @@
#include <string> #include <string>
#define BOLD_UNDERLINE "\033[1;4m"
#define COLOR0 "\033[38;5;0m" #define COLOR0 "\033[38;5;0m"
#define COLOR1 "\033[38;5;1m" #define COLOR1 "\033[38;5;1m"
#define COLOR2 "\033[38;5;2m" #define COLOR2 "\033[38;5;2m"
@ -32,8 +34,6 @@
#define COLOR15 "\033[38;5;15m" #define COLOR15 "\033[38;5;15m"
#define COLOR_RESET "\033[m" #define COLOR_RESET "\033[m"
class ClapTrap class ClapTrap
{ {
protected: protected:
@ -48,10 +48,12 @@ public:
ClapTrap(ClapTrap const &src); ClapTrap(ClapTrap const &src);
~ClapTrap(); ~ClapTrap();
ClapTrap &operator=(ClapTrap const &rhs); ClapTrap &operator=(ClapTrap const &other);
void status() const; void status() const;
void attack(std::string const &target); void attack(std::string const &target);
void takeDamage(unsigned int amount); void takeDamage(unsigned int amount);
void beRepaired(unsigned int amount); void beRepaired(unsigned int amount);
}; };
void claptrap_test();

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@ -6,11 +6,12 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/04/07 17:02:52 by whaffman #+# #+# */ /* Created: 2025/04/07 17:02:52 by whaffman #+# #+# */
/* Updated: 2025/04/07 17:37:06 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
#pragma once #pragma once
#include <string>
#include "FragTrap.hpp" #include "FragTrap.hpp"
#include "ScavTrap.hpp" #include "ScavTrap.hpp"
#include <string> #include <string>
@ -27,8 +28,10 @@ public:
DiamondTrap(DiamondTrap const &src); DiamondTrap(DiamondTrap const &src);
~DiamondTrap(); ~DiamondTrap();
DiamondTrap &operator=(DiamondTrap const &rhs); DiamondTrap &operator=(DiamondTrap const &other);
void whoAmI(void); void whoAmI(void);
void status(void) const; void status(void) const;
}; };
void diamondtrap_test();

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 15:44:08 by whaffman #+# #+# */ /* Created: 2025/03/28 15:44:08 by whaffman #+# #+# */
/* Updated: 2025/04/07 17:28:32 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -23,8 +23,10 @@ public:
FragTrap(FragTrap const &src); FragTrap(FragTrap const &src);
~FragTrap(); ~FragTrap();
FragTrap &operator=(FragTrap const &rhs); FragTrap &operator=(FragTrap const &other);
void highFivesGuys(void); void highFivesGuys(void);
void status(void) const; void status(void) const;
}; };
void fragtrap_test();

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@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */ /* Created: 2025/03/28 11:28:29 by whaffman #+# #+# */
/* Updated: 2025/04/07 17:06:59 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -26,9 +26,11 @@ public:
ScavTrap(ScavTrap const &src); ScavTrap(ScavTrap const &src);
~ScavTrap(); ~ScavTrap();
ScavTrap &operator=(ScavTrap const &rhs); ScavTrap &operator=(ScavTrap const &other);
void attack(std::string const &target); void attack(std::string const &target);
void guardGate(); void guardGate();
void status() const; void status() const;
}; };
void scavtrap_test();

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@ -4,7 +4,7 @@
ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0) ClapTrap::ClapTrap() : _hitpoints(10), _energy_points(10), _attack_damage(0)
{ {
_name = "Noname"; _name = "Noname";
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << "A nameless ClapTrap is created! Lets call it \"Noname\"" << std::endl;
status(); status();
} }
@ -14,36 +14,35 @@ ClapTrap::ClapTrap(std::string name) : _name(name), _hitpoints(10), _energy_poin
status(); status();
} }
ClapTrap::ClapTrap(ClapTrap const &src) ClapTrap::ClapTrap(ClapTrap const &other)
{ {
_name = src._name; _name = other._name;
_hitpoints = src._hitpoints; _hitpoints = other._hitpoints;
_energy_points = src._energy_points; _energy_points = other._energy_points;
_attack_damage = src._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl; std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is copied!" << std::endl;
status(); status();
} }
ClapTrap::~ClapTrap() ClapTrap::~ClapTrap()
{ {
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
status(); status();
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << _name << " is destroyed!" << std::endl;
} }
ClapTrap &ClapTrap::operator=(ClapTrap const &rhs) ClapTrap &ClapTrap::operator=(ClapTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return *this; return *this;
std::cout << COLOR12 << "Claptrap " << COLOR_RESET << rhs._name std::cout << COLOR12 << "Claptrap " << COLOR_RESET << other._name
<< " is assigned to ClapTrap formely known as " << _name << "!" << " is assigned to ClapTrap formely known as " << _name << "!"
<< std::endl; << std::endl;
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
status(); status();
return *this; return *this;
} }
@ -96,3 +95,43 @@ void ClapTrap::status() const
<< _energy_points << " energy points and " << _attack_damage << _energy_points << " energy points and " << _attack_damage
<< " attack damage!" << COLOR_RESET << std::endl; << " attack damage!" << COLOR_RESET << std::endl;
} }
void claptrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR1 << "ClapTrap tests:" << COLOR_RESET << std::endl << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ClapTrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}

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@ -11,7 +11,7 @@ DiamondTrap::DiamondTrap() : ClapTrap("NoName"), _name("NoName")
_energy_points = ScavTrap::_energy_points; _energy_points = ScavTrap::_energy_points;
_attack_damage = FragTrap::_attack_damage; _attack_damage = FragTrap::_attack_damage;
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status(); status();
} }
@ -21,7 +21,7 @@ DiamondTrap::DiamondTrap(std::string name) : ClapTrap(name + "_clap_name"), _nam
_energy_points = ScavTrap::_energy_points; _energy_points = ScavTrap::_energy_points;
_attack_damage = FragTrap::_attack_damage; _attack_damage = FragTrap::_attack_damage;
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status(); status();
} }
@ -29,41 +29,87 @@ DiamondTrap::DiamondTrap(DiamondTrap const &src) : ClapTrap(src), FragTrap(src),
{ {
_name = src._name; _name = src._name;
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
status(); status();
} }
DiamondTrap::~DiamondTrap() DiamondTrap::~DiamondTrap()
{ {
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
status(); status();
std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
DiamondTrap &DiamondTrap::operator=(DiamondTrap const &rhs) DiamondTrap &DiamondTrap::operator=(DiamondTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
ClapTrap::_name = rhs.ClapTrap::_name; ClapTrap::_name = other.ClapTrap::_name;
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl; std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl;
status(); status();
return (*this); return (*this);
} }
void DiamondTrap::whoAmI(void) void DiamondTrap::whoAmI(void)
{ {
std::cout << COLOR11 << "Diamondtrap " << COLOR_RESET std::cout << COLOR11 << "DiamondTrap " << COLOR_RESET
<< "I am " << _name << ", but my ClapTRap friends call me: " << "I am " << _name << ", but my ClapTrap friends call me: "
<< ClapTrap::_name << std::endl; << ClapTrap::_name << std::endl;
status(); status();
} }
void DiamondTrap::status() const void DiamondTrap::status() const
{ {
std::cout << COLOR11 << "Diamondtrap " << COLOR10 << _name << " has " << _hitpoints std::cout << COLOR11 << "DiamondTrap " << COLOR10 << _name << " has " << _hitpoints
<< " hitpoints, " << _energy_points << " energy points and " << " hitpoints, " << _energy_points << " energy points and "
<< _attack_damage << " attack damage." << std::endl; << _attack_damage << " attack damage." << std::endl;
}
void diamondtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "DiamondTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "DiamondTrap Diamond with parameter constructor" << COLOR_RESET << std::endl;
DiamondTrap diamond("Diamond");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "DiamondTrap diamond_copy with copy constructor of Diamond" << COLOR_RESET << std::endl;
DiamondTrap diamond_copy(diamond);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_diamondtrap with default constructor" << COLOR_RESET << std::endl;
DiamondTrap default_diamondtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_diamondtrap = diamond" << COLOR_RESET << std::endl;
default_diamondtrap = diamond;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: diamond" << COLOR_RESET << std::endl;
diamond.attack("enemy");
diamond.takeDamage(5);
diamond.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: diamond_copy" << COLOR_RESET << std::endl;
diamond_copy.attack("enemy");
diamond_copy.takeDamage(15);
diamond_copy.attack("the sun");
for (int i = 0; i < 10; i++)
diamond_copy.beRepaired(1);
diamond_copy.attack("the moon");
diamond_copy.highFivesGuys();
diamond_copy.guardGate();
diamond_copy.whoAmI();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_diamondtrap" << COLOR_RESET << std::endl;
default_diamondtrap.attack("enemy");
default_diamondtrap.takeDamage(5);
default_diamondtrap.highFivesGuys();
default_diamondtrap.guardGate();
default_diamondtrap.whoAmI();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

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@ -4,8 +4,6 @@
FragTrap::FragTrap() : ClapTrap() FragTrap::FragTrap() : ClapTrap()
{ {
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status();
} }
FragTrap::FragTrap(std::string name) : ClapTrap(name) FragTrap::FragTrap(std::string name) : ClapTrap(name)
@ -15,32 +13,29 @@ FragTrap::FragTrap(std::string name) : ClapTrap(name)
_attack_damage = 30; _attack_damage = 30;
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status();
} }
FragTrap::FragTrap(FragTrap const &src) : ClapTrap(src) FragTrap::FragTrap(FragTrap const &src) : ClapTrap(src)
{ {
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
status();
} }
FragTrap::~FragTrap() FragTrap::~FragTrap()
{ {
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
status(); status();
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
FragTrap &FragTrap::operator=(FragTrap const &rhs) FragTrap &FragTrap::operator=(FragTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by assignation operator" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " has been created by assignation operator" << std::endl;
status();
return (*this); return (*this);
} }
@ -48,13 +43,54 @@ FragTrap &FragTrap::operator=(FragTrap const &rhs)
void FragTrap::highFivesGuys(void) void FragTrap::highFivesGuys(void)
{ {
std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " common guys lets do high fives!!" << std::endl; std::cout << COLOR14 << "FragTrap " << COLOR_RESET << _name << " common guys lets do high fives!!" << std::endl;
status();
} }
void FragTrap::status(void) const void FragTrap::status(void) const
{ {
std::cout << COLOR14 << "FragTrap " << COLOR10 << _name << " has " << _hitpoints std::cout << COLOR14 << "FragTrap " << COLOR10 << _name << " has " << _hitpoints
<< " hitpoints, " << _energy_points << " energy points and " << " hitpoints, " << _energy_points << " energy points and "
<< _attack_damage << " attack damage." << COLOR_RESET << std::endl; << _attack_damage << " attack damage." << std::endl;
}
void fragtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "FragTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "FragTrap Charlie with parameter constructor" << COLOR_RESET << std::endl;
FragTrap charlie("Charlie");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Fragtrap charlie_copy with copy constructor of Charlie" << COLOR_RESET << std::endl;
FragTrap charlie_copy(charlie);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_fragtrap with default constructor" << COLOR_RESET << std::endl;
FragTrap default_fragtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_fragtrap = charlie" << COLOR_RESET << std::endl;
default_fragtrap = charlie;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie" << COLOR_RESET << std::endl;
charlie.attack("enemy");
charlie.takeDamage(5);
charlie.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie_copy" << COLOR_RESET << std::endl;
charlie_copy.attack("enemy");
charlie_copy.takeDamage(15);
charlie_copy.attack("the sun");
for (int i = 0; i < 10; i++)
charlie_copy.beRepaired(1);
charlie_copy.attack("the moon");
charlie_copy.highFivesGuys();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_fragtrap" << COLOR_RESET << std::endl;
default_fragtrap.attack("enemy");
default_fragtrap.takeDamage(5);
default_fragtrap.highFivesGuys();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

View File

@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */ /* Created: 2025/03/28 11:32:48 by whaffman #+# #+# */
/* Updated: 2025/04/07 23:01:15 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 10:19:00 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -20,40 +20,39 @@ ScavTrap::ScavTrap() : ClapTrap(), _guard_mode(false)
_energy_points = 50; _energy_points = 50;
_attack_damage = 20; _attack_damage = 20;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status();
} }
ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false) ScavTrap::ScavTrap(std::string name) : ClapTrap(name), _guard_mode(false)
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created" << std::endl;
status();
} }
ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src), _guard_mode(src._guard_mode) ScavTrap::ScavTrap(ScavTrap const &src) : ClapTrap(src)
{ {
_name = src._name; std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl; _guard_mode = src._guard_mode;
status();
std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by copy constructor" << std::endl;
} }
ScavTrap::~ScavTrap() ScavTrap::~ScavTrap()
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
status(); status();
std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been destroyed" << std::endl;
} }
ScavTrap &ScavTrap::operator=(ScavTrap const &rhs) ScavTrap &ScavTrap::operator=(ScavTrap const &other)
{ {
if (this == &rhs) if (this == &other)
return (*this); return (*this);
_name = rhs._name; _name = other._name;
_hitpoints = rhs._hitpoints; _hitpoints = other._hitpoints;
_energy_points = rhs._energy_points; _energy_points = other._energy_points;
_attack_damage = rhs._attack_damage; _attack_damage = other._attack_damage;
std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " has been created by assignment operator" << std::endl;
status();
return (*this); return (*this);
} }
@ -81,15 +80,58 @@ void ScavTrap::guardGate()
{ {
_guard_mode = true; _guard_mode = true;
std::cout << COLOR13 << "Scavtrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl; std::cout << COLOR13 << "ScavTrap " << COLOR_RESET << _name << " is in Gate keeper mode" << std::endl;
} }
void ScavTrap::status() const void ScavTrap::status() const
{ {
std::cout << COLOR13 << "Scavtrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, " std::cout << COLOR13 << "ScavTrap " << COLOR10 << _name << " has " << _hitpoints << " hitpoints, "
<< _energy_points << " energy points, " << _attack_damage << " attack damage "; << _energy_points << " energy points, " << _attack_damage << " attack damage ";
if (_guard_mode) if (_guard_mode)
std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is in Gate keeper mode" << COLOR_RESET << std::endl;
else else
std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl; std::cout << "and is not in Gate keeper mode" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << BOLD_UNDERLINE << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for (int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << BOLD_UNDERLINE << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
} }

View File

@ -6,7 +6,7 @@
/* By: whaffman <whaffman@student.codam.nl> +#+ */ /* By: whaffman <whaffman@student.codam.nl> +#+ */
/* +#+ */ /* +#+ */
/* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */ /* Created: 2025/03/28 11:35:59 by whaffman #+# #+# */
/* Updated: 2025/04/07 22:42:18 by whaffman ######## odam.nl */ /* Updated: 2025/04/08 09:43:39 by whaffman ######## odam.nl */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -16,167 +16,18 @@
#include "FragTrap.hpp" #include "FragTrap.hpp"
#include "DiamondTrap.hpp" #include "DiamondTrap.hpp"
void claptrap_test()
{
std::cout << COLOR9 << "ClapTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ClapTrap Alice with parameter constructor" << COLOR_RESET << std::endl;
ClapTrap alice("Alice");
std::cout << COLOR10 << "Claptrap alice_copy with copy constructor of Alice" << COLOR_RESET << std::endl;
ClapTrap alice_copy(alice);
std::cout << COLOR10 << "default_claptrap with default constructor" << COLOR_RESET << std::endl;
ClapTrap default_claptrap;
std::cout << COLOR10 << "default_claptrap = alice" << COLOR_RESET << std::endl;
default_claptrap = alice;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice" << COLOR_RESET << std::endl;
alice.attack("enemy");
alice.takeDamage(5);
alice.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: alice_copy" << COLOR_RESET << std::endl;
alice_copy.attack("enemy");
alice_copy.takeDamage(15);
alice_copy.attack("the sun");
for(int i = 0; i < 10; i++)
alice_copy.beRepaired(1);
alice_copy.attack("the moon");
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_claptrap" << COLOR_RESET << std::endl;
default_claptrap.attack("enemy");
default_claptrap.takeDamage(5);
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void scavtrap_test()
{
std::cout << COLOR9 << "ScavTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "ScavTrap Bob with parameter constructor" << COLOR_RESET << std::endl;
ScavTrap bob("Bob");
std::cout << COLOR10 << "Scavtrap bob_copy with copy constructor of Bob" << COLOR_RESET << std::endl;
ScavTrap bob_copy(bob);
std::cout << COLOR10 << "default_scavtrap with default constructor" << COLOR_RESET << std::endl;
ScavTrap default_scavtrap;
std::cout << COLOR10 << "default_scavtrap = bob" << COLOR_RESET << std::endl;
default_scavtrap = bob;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob" << COLOR_RESET << std::endl;
bob.attack("enemy");
bob.takeDamage(5);
bob.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: bob_copy" << COLOR_RESET << std::endl;
bob_copy.attack("enemy");
bob_copy.takeDamage(15);
bob_copy.attack("the sun");
for(int i = 0; i < 10; i++)
bob_copy.beRepaired(1);
bob_copy.attack("the moon");
bob_copy.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_scavtrap" << COLOR_RESET << std::endl;
default_scavtrap.attack("enemy");
default_scavtrap.takeDamage(5);
default_scavtrap.guardGate();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void fragtrap_test()
{
std::cout << COLOR9 << "FragTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "FragTrap Charlie with parameter constructor" << COLOR_RESET << std::endl;
FragTrap charlie("Charlie");
std::cout << COLOR10 << "Fragtrap charlie_copy with copy constructor of Charlie" << COLOR_RESET << std::endl;
FragTrap charlie_copy(charlie);
std::cout << COLOR10 << "default_fragtrap with default constructor" << COLOR_RESET << std::endl;
FragTrap default_fragtrap;
std::cout << COLOR10 << "default_fragtrap = charlie" << COLOR_RESET << std::endl;
default_fragtrap = charlie;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie" << COLOR_RESET << std::endl;
charlie.attack("enemy");
charlie.takeDamage(5);
charlie.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: charlie_copy" << COLOR_RESET << std::endl;
charlie_copy.attack("enemy");
charlie_copy.takeDamage(15);
charlie_copy.attack("the sun");
for(int i = 0; i < 10; i++)
charlie_copy.beRepaired(1);
charlie_copy.attack("the moon");
charlie_copy.highFivesGuys();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_fragtrap" << COLOR_RESET << std::endl;
default_fragtrap.attack("enemy");
default_fragtrap.takeDamage(5);
default_fragtrap.highFivesGuys();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
void diamondtrap_test()
{
std::cout << COLOR9 << "DiamondTrap tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "Constructor & assignment tests" << COLOR_RESET << std::endl;
std::cout << COLOR10 << "DiamondTrap Diamond with parameter constructor" << COLOR_RESET << std::endl;
DiamondTrap diamond("Diamond");
std::cout << COLOR10 << "Diamondtrap diamond_copy with copy constructor of Diamond" << COLOR_RESET << std::endl;
DiamondTrap diamond_copy(diamond);
std::cout << COLOR10 << "default_diamondtrap with default constructor" << COLOR_RESET << std::endl;
DiamondTrap default_diamondtrap;
std::cout << COLOR10 << "default_diamondtrap = diamond" << COLOR_RESET << std::endl;
default_diamondtrap = diamond;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: diamond" << COLOR_RESET << std::endl;
diamond.attack("enemy");
diamond.takeDamage(5);
diamond.beRepaired(3);
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: diamond_copy" << COLOR_RESET << std::endl;
diamond_copy.attack("enemy");
diamond_copy.takeDamage(15);
diamond_copy.attack("the sun");
for(int i = 0; i < 10; i++)
diamond_copy.beRepaired(1);
diamond_copy.attack("the moon");
diamond_copy.highFivesGuys();
diamond_copy.guardGate();
diamond_copy.whoAmI();
std::cout << std::endl;
std::cout << COLOR10 << "Attack, takeDamage and beRepaired tests: default_diamondtrap" << COLOR_RESET << std::endl;
default_diamondtrap.attack("enemy");
default_diamondtrap.takeDamage(5);
default_diamondtrap.highFivesGuys();
default_diamondtrap.guardGate();
default_diamondtrap.whoAmI();
std::cout << std::endl;
std::cout << COLOR10 << "Destructor tests" << COLOR_RESET << std::endl;
}
int main() int main()
{ {
std::cout << "Starting tests..." << std::endl; std::cout << "Starting tests..." << std::endl << std::endl;
claptrap_test(); claptrap_test();
std::cout << std::endl << std::endl;
scavtrap_test(); scavtrap_test();
std::cout << std::endl << std::endl;
fragtrap_test(); fragtrap_test();
std::cout << std::endl << std::endl;
diamondtrap_test(); diamondtrap_test();
std::cout << std::endl << std::endl;
std::cout << COLOR9 << "All tests completed successfully!" << COLOR_RESET << std::endl; std::cout << COLOR9 << "All tests completed successfully!" << COLOR_RESET << std::endl;
return 0; return 0;